This stat governs how many Attunement slots the player has, which in turn allows players to equip and use more types of magic at once. It is also possible to increase Attunement slots through equipping certain rings. If the player is comfortable with using only a few spells at once, and they don't mind switching one spell out for another when the need arises, then they won't need to put many points into Attunement.
- Attuning multiple copies of the same sorcery, miracle or pyromancy will stack the number of uses; however, this will not change how many uses one gets per slot.
- Most spells require only one Attunement slot. Some, however, require two. All Chaos pyromancies, Sunlight Spear, Bountiful Sunlight, Soothing Sunlight and Pursuers are examples of this.
Number of Attunement Slots DevelopmentEdit
The following is a table of how many Attunement slots are granted for each level of Attunement.
|Attunement Level||Number of Attunement Slots|
As the number of slots does not increase after Attunement level 50, putting any more points into it is an absolute waste, unless for completionist purposes. Levels after 50 will still increase damage resistance, but the Resistance stat does a better job of that.
Additional slots can be attained by wearing special rings:
|Darkmoon Seance Ring||1|
|White Seance Ring||1|
The maximum possible Attunement slots is 12. This is only obtainable while wearing both the [arkmoon Seance Ring, the White Seance Ring and having 50 or higher Attunement.
|Vitality • Attunement • Endurance • Strength • Dexterity • Resistance • Intelligence • Faith|