When applied to a weapon it takes away a percentage of health and temporarily reduces maximum stamina of enemies. Adds bleeding effect to weapon and scaling with bleed bonus. When applied to a shield, it adds Bleed resistance.
Certain weapons upgrade differently. Bleed and Poison use different percentages of physical and elemental damage than other upgrade paths.
- Weapons that use Titanite or Twinkling Titanite to upgrade, increase by 5% per level. Weapons that use Petrified Dragon Bone to upgrade, increase by 10% per level.