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Iron Golem engaging the Chosen Undead.

A boss is a powerful, non-respawning enemy in Dark Souls. Bosses are distinguishable from normal enemies as their name and HP are displayed at the bottom of the screen once encountered, and they are usually on the opposite side of a white fog door.

While players will generally end up fighting most of the bosses, not all of them need to be killed in order to beat the game.

In addition to bosses, there are a number of enemies that don't respawn upon death and are sometimes referred to as minibosses.



Undead Asylum

Undead Burg/Parish

The Depths

Blighttown/Quelaag's Domain

Darkroot Garden

Sen's Fortress

Anor Londo

Painted World of Ariamis

The Duke's Archives/Crystal Cave

The Catacombs

Tomb of the Giants

New Londo Ruins

Demon Ruins

Lost Izalith

Kiln of the First Flame


Sanctuary Garden

Royal Wood

Chasm of the Abyss

Asterisks (*) denote optional bosses.

Daggers (†) denote bosses found only in the Artorias of the Abyss DLC.

Start a Discussion Discussions about Boss

  • Semi-optional bosses

    8 messages
    • I would say that semi-optional bosses is an extremely vague and mostly personal descriptor of certain bosses. If they can be skipped in ...
    • Here's my take on this, Bosses are optional or required. I don't see any need for a middle ground. To be able to fight Aldia, one must def...
  • Which Dark souls boss was the coolest to you?

    16 messages
    • Artorias or Kalameet because of their music and awesome look with their fighting style
    • Similar to Skittles. Gwyn due to the fact that he once a powerful and legendary Lord capable of defeating (or atleast weakening when going so...

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