For the Dark Souls variant, see Chameleon.
For the Dark Souls II variant, see Chameleon (Dark Souls II).

Chameleon is a sorcery in Dark Souls III.

In-Game Description

Lost sorcery from Oolacile, land of ancient golden sorceries. Transforms into something inconspicuous.
Far from formally developed, this magic was instead born from the mischief of a young girl who sought relief from the solitude of the woods at dusk.


Can be obtained in Irithyll of the Boreal Valley by any of the following sources:

  • Dropped by the Old Woman of Londor in the Church of Yorshka. If following Anri's questline, an additional statue will appear at the back-left corner of the church, among many others. Hitting it will reveal it to be a pilgrim concealed by using this same spell.
  • Found on the Old Woman of Londor's dead body in the Darkmoon Tomb behind an illusory wall, just before arriving to Anor Londo. Requires the player to proceed though Anri's questline for the body to appear.


Transforms the caster into an inconspicuous object that blends with the environment.



Chameleon's usefulness varies depending on the situation. It can be used to avoid enemies that patrol large areas, as the player cannot be detected if they stay still. However, they must make sure to only move while out of sight of any and all enemies. However, Chameleon is practically useless against enemies that stay in one spot, as any way to sneak by them would likely still work without the help of Chameleon.

Online gameplayEdit

Chameleon is equally situational in PvP. Some players will be completely ignorant of Chameleon, which can be used to ambush, or simply hide from, other players. However, more experienced players may notice that something is off if they, for example, notice excess boxes in a pile, or an object that isn't moving like it should.

Additionally,  even a player that has detected a Chameleon will not be able to tell what the hidden player has equipped, or if they swap to new gear mid-transformation. Swapping to a weapon with a higher damage-per-hit may thus be done to give the hidden player an edge at the start of a fight.

See alsoEdit

AffinityAural DecoyCast LightChameleonCrystal HailCrystal Magic Weapon
Crystal Soul SpearDark EdgeDeep SoulFarron DartFarron FlashswordFarron Hail
Great Deep SoulGreat Farron DartGreat Heavy Soul ArrowGreat Magic Shield
Great Magic WeaponGreat Soul ArrowHeavy Soul ArrowHidden BodyHidden Weapon
Homing SoulmassHoming Crystal SoulmassMagic ShieldMagic WeaponPestilent Mist
RepairSoul ArrowSoul GreatswordSoul SpearSoul StreamSpook
Twisted Wall of LightWhite Dragon Breath
Ashes of Ariandel
Frozen WeaponSnap Freeze
The Ringed City
Great Soul DregsOld Moonlight