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For the Dark Souls II variant, see Club (Dark Souls II).
For the Dark Souls III variant, see Club (Dark Souls III).

The Club is a hammer in Dark Souls.

In-Game Description

A simple wooden club. This simple bladeless strike weapon is effective against most foes, is easily handled, and can break the guard of a shield.
However, a single miss makes one wide open, so timing and proximities are crucial.

AvailabilityEdit

The club is the starting weapon of the Deprived class. It is also sold by the Undead Male Merchant for 150 souls. An Occult club is dropped by a Mimic in Anor Londo, found close to Havel's Set.

CharacteristicsEdit

The club is an early weapon with a plain but effective moveset, and is very effective as a starting weapon. The club has high scaling, making two hand strikes particularly devastating compared to one handed strikes, for strength builds that have not yet breached the 27 strength mark.

The club's strong attack will trigger the same attack as a jump attack (which is good for beginners who may have trouble reliably triggering it). However, contrary to a normal lunge, the attack can be followed up by a second strong strike. If the first strike connects, the opponent will often stutter, making the second strike almost guaranteed. This attack is strong enough to deal with mostly anything the game has to throw early on.

Unfortunately, the club doesn't grow so well compared to the Mace or Reinforced. From "Club" to "Club +15", the damage will be increased from 87 to 182 (110% damage increase). The Mace and Reinforced Club, on the other hand, get a 150% damage increase. At 27 strength, the Club will be out damaged starting upgrade level +7. At 40 strength: +9.

Notes Edit

  • The Occult club found in Anor Londo can be downgraded to a +5 Divine club, making it a powerful and useful weapon even for non-Cleric characters to fight the skeletons in the Catacombs and in Gravelord Nito's boss fight. This is because skeletons are weak to Strike damage and will not revive when hit by a divine weapon.

MovesetEdit

Attack Description
One-handed
Weak Attack
Strong downward strike.
One-handed
Strong Attack
Player jumps forward and slams the weapon down.
Two-handed
Weak Attack
Strong downward strike.
Two-handed
Strong Attack
Player jumps forward and slams the weapon down.
Jump Attack Player jumps forward and slams the weapon down.
Running Attack Player runs forward and swings the weapon down.
Rolling Attack Downward strike.
Kick Standard kick.
Left-handed
Weak Attack
Block.
Left-handed
Strong Attack
Strong downward strike.

UpgradesEdit

GalleryEdit

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