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They are large masses of faceless and vaguely humanoid crystal, animated by unknown means.
Due to their slow speed, it is fairly easy to stay behind them. This will cause them to attempt to turn to face the player most of the time.
Crystal Golems are phenomenally resistant to magic damage. Trying to bring them down with sorceries, or weapons that do primarily magical damage (such as the Moonlight Butterfly Horn) is incredibly inefficient.
Health and soulsEdit
|The Duke's Archives and Crystal Cave||680||1,067||1,200||2,400|
|Damage Types||Physical / Magic|
|Attack||Damage||Attack Type||Status Effect||Parryable||Tracking||Attack Speed|
|Crystal Eruption||278|| Magic|
|Location||Physical Defenses||Elemental Defenses||Resistances|
|The Duke's Archives and Crystal Cave||405||304||405||405||810||324||264||S||S||S|
These stats are sourced from FuturePress's Official Dark Souls Strategy Guide.
Blue Titanite Chunk
|Drop Rate||8%|| Guaranteed |
(from first Golem in The Duke's Archives)
- The large crystal structures on the back of the Crystal Golem and Golden Crystal Golem are actually not part of the hitbox for either creatures.