When assaulted by those who cause Curse buildup, the Curse meter gradually fills in a similar manner to that of Poison. Once filled, instant death occurs, leaving behind a statue, and the player returns to the last bonfire rested at.
The player character may become cursed during their death animation if they die of a different cause just before the Curse buildup meter fills. This is most likely to happen while fighting Seath the Scaleless, but the timing required is very specific. Wearing a regular Ring of Sacrifice in this situation has absolutely no effect as the death is retroactively considered to be death by Curse by the game.
The player's health will be reduced to half of its maximum capacity (before bonuses such as from the Ring of Favor and Protection are figured in) and it becomes impossible to kindle Bonfires or to use humanity for reverse hollowing. However, cursed players may attack the Ghosts and Banshees in the New Londo Ruins without having to use a Transient Curse.
Unlike curing most other negative status effects, Divine Blessing does not cure Curse or its buildup. Equipping a Rare Ring of Sacrifice while already cursed, then dying will not cure the cursed status either. Using a Purging Stone both cures Curse and reduces its buildup to zero. It is also possible to seek out Ingward, in the New Londo Ruins, who is able to cure Curse for the cost of one liquid humanity. Ingward will travel to Firelink Shrine after speaking to him when the Four Kings are defeated, making the curing of Curse that much easier. It is also possible to purchase the Resist Curse sorcery from Ingward. This only cures buildup, however.
The Cursebite Ring significantly raises resistance against Curse.
The Bloodshield is the only shield that offers resistances to negative status effects and is a good choice when facing enemies that inflict Curse.
Enemies that inflict Curse are encountered seldom throughout the game, but when they are, care should be taken.
Curse Breath AoE
The Great Hollow
Jump Spit AoE
Crystal Eruption AoE
The Duke's Archives
|Seath the Scaleless|
|2/second||The Duke's Archives|
- Curse can be interrupted by exiting the game immediately after being cursed. This ignores both the HP reduction and death caused by curse. Needs confirmation
- If a player who is already cursed becomes cursed again, the effects will stack. They will respawn with 1/4 of their maximum health, and can be cursed even further to respawn with 1/8.
- When a player becomes cursed in online play, their statue is left behind and it may appear in another player's world. This can serve as a warning to other players that a source of curse is found nearby. These statues can block a player's way, but can be destroyed with weapons or by rolling into it.