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Dark Hand

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Dark Hand
Wpn Dark Hand
Found
Given upon joining Darkwraith Covenant
Darkwraith (Enemy) - Drop
Stats
Dmg phy 200 Dmgrd phy 80.0
Dmg mag - Dmgrd mag 80.0
Dmg fire - Dmgrd fire 80.0
Dmg lght - Dmgrd lght 80.0
Dmg crit 100 Dmgrd stbil 30
Param. Bonus Req. Param.
Para str Para dex Para int Para faith Para str Para dex Para int Para faith
- - - - - - - -
Aux. Effect Aux Occult 130
Weight 0.5
Durability 999
Weapon Type Gauntlet
Attack Type Strike

The Dark Hand is a gauntlet in Dark Souls. It is a versatile weapon that can also function as a shield.

In-Game Description

The Darkwraiths, incited by Kaathe, use the power of the dark soul to absorb humanity, an art shared by this weapon, which also acts as a special shield. The ancients, particularly, could sap the humanity of even a replete saint in the blink of an eye.

AvailabilityEdit

The Dark Hand is either granted by Kaathe to the player upon joining the Darkwraith covenant, or it can be found off the Darkwraith enemies as a drop.

General InformationEdit

As a shield, the Dark Hand has an 80% damage reduction from all damage types, as well as very low stability. This means that the Dark Hand is an inferior choice as a shield for every case except when facing lightning damage, where its damage reduction outclasses nearly every other shield.

As a weapon, the Dark Hand's special strong attack is the only action capable of stealing liquid humanity from NPCs and other players. How much it steals is dependent on the rank the player has progressed in the Darkwraith Covenant, as listed:

  • +0 (or not in the darkwraith covenant): max 1 humanity stolen
  • +1: 3 humanity stolen
  • +2: 5 humanity stolen
  • +3: 10 humanity stolen

The special attack has a very long windup time and a small hitbox, so one must choose wisely when deciding when to use it. Dark Hand users may not steal more humanity than is available on their target; for example, if a Darkwraith +3 were to use the grab on someone with 8 humanity, they'd only steal 8 and not 10. Certain NPCs carry liquid humanity on them, and can have all their humanity stolen without becoming hostile towards the player thanks to the very low damage the Dark Hand deals to NPCs when initiating the grab move.

Resistance DefenseEdit

Along with Physical and Elemental damage reduction, weapons also have hidden stats that reduce the amount of status build-up while blocking.

Resistance Reduction
Aux Bleed 85%
Aux Poison 75%
Def res toxic 75%
Def res cur 50%*

*Since all forms of curse are AoE, it is impossible to actually block.

MovesetEdit

Attack Description
One-handed
Weak Attack
Right hook. Further input yields additional swings, alternating between right hooks and back-hands.
One-handed
Strong Attack
Humanity drain. High starting lag; small hitbox. If sweet-spotted, player will drain humanity from human opponents (if there is any to drain) while dealing very minor damage. If not sweet-spotted, more damage will be inflicted instead.
Two-handed
Weak Attack
Cannot be two-handed.
Two-handed
Strong Attack
Cannot be two-handed.
Jump Attack Forward jumping punch.
Running Attack Back-hand.
Rolling Attack Upward diagonal back-hand.
Kick Knee; functionally identical to the standard kick.
Left-handed
Weak Attack
Blocks.
Left-handed
Strong Attack
Standard parry.

NPCs that carry liquid humanityEdit

GalleryEdit

TriviaEdit

  • The Dark Hand is the only weapon in the game without a Strength requirement.
  • It is likely that the Dark Hand was initially intended to be upgradable, as a +5 version exists within the game files.

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