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Dark Souls II

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Dark Souls II
Dark Souls II Box Art
Developer From Software
Publisher From Software JP
Namco Bandai Games NA
Engine Havok
Release Date March 11, 2014 NA [1]
March 13, 2014 JP
March 14, 2014 EU
April 25, 2014 PC [2]
Genre Action role-playing
Modes Single-player, multiplayer
Platforms PS3, Xbox 360 and PC
Quotebg.pngQuotebg2.png
"Go Beyond Death"
— Dark Souls II Tagline

Dark Souls II is a fantasy action-RPG game developed by From Software and is a follow up to Dark Souls. It was announced on December 7, 2012. The game has been published for the PlayStation 3, Xbox 360, and PC by Namco Bandai Games. Dark Souls II was released on the PlayStation 3 and Xbox 360 on March 11, 2014 in North America; was released on March 13th in Japan and Australia; and March 14th in Europe. The PC version was released on April 24th, 2014.[2]

PlotEdit

The story of Dark Souls II is not directly connected to Dark Souls, though they are set in the same world.[3]

The game takes place in Drangleic, a once prosperous land under the rule of King Vendrick, which has fallen to ruin throughout the ages with the raging war between humans and giants, the sudden disappearance of the King, and a newfound abysmal plague. Like many others, the protagonist has come to the crumbling kingdom in search of a cure for their crippling affliction, the curse of the Undead.

GameplayEdit

Similar to the previous title, players customize the gender and physical features of their character, in addition to choosing a starting class, which determine the stats and equipment that the player begins with, and a starting gift. From a third-person perspective, players explore a continuous, open world that is roughly the same size as the original game, but with more freedom in how the player can progress.[4] Akin to the notorious difficulty of its predecessor, players are confronted by a persistently hostile environment with unrelenting enemies and bosses – death is a central theme. As enemies are defeated, souls are accumulated, acting as both a form of currency and means to increase attributes. Unlike the first game, however, the player can have a voice chat with other players in their world.

Special EditionsEdit

Pre-ordering Dark Souls II through either Gamestop or Amazon will allow the choice of two special editions:

The Lost CrownsEdit

The Lost Crowns is a three part DLC for Dark Souls II announced on June 4th, 2014. They were released episodically for the PS3, Xbox 360, and PC. The season pass will offer all three episodes for $25, or each episode can be bought separately for $9.99.

Dark Souls II - The Lost Crowns Trailer (DLC)01:34

Dark Souls II - The Lost Crowns Trailer (DLC)

Scholar of the First SinEdit

In 2014, From Software announced the Scholar of the First Sin edition of Dark Souls II, which is a remaster of the game for Xbox One, PS4 and DirectX 11-compatible PCs. It was also released for PS3, Xbox 360 and DirectX 9-compatible PCs, but without the features of the current-generation console versions. In both releases, the Lost Crowns DLC trilogy is included. In addition to these, some of the new content (namely the Scholar of the First Sin NPC and some new item descriptions) was released as a free patch update for current owners of the game.

Official announcement from Bandai Namco's Tumblr account:

Dark Souls II: Scholar of the First Sin will be launching in the Americas on April 2, 2015 on Xbox 360, Xbox One, PS3, PS4, and PC/Steam (DirectX 9/DirectX11)!

Dark Souls II: Scholar of the First Sin will include the three previously released DLC packs  - Crown of the Sunken King, Crown of the Old Iron King, and Crown of the Ivory King - along with additional features.

All versions of the game will include the following features (Existing Dark Souls II owners will receive a patch to implement these elements):

  • Additional NPCs added for an enhanced story experience.
  • Parameter adjustments for improved game balance.
  • Augmented item descriptions.
  • Improved online matchmaking functionality.

Xbox One, PS4, and DirectX 11 versions of the game will include the following features (in addition to those listed above): 

  • Additional upgrades to graphics, sound, performance.
  • Increase in maximum online players in single session (6 total).[6]
Dark Souls II- Scholar of the First Sin - Announcement Trailer01:41

Dark Souls II- Scholar of the First Sin - Announcement Trailer

TrailersEdit

GalleriesEdit

ScreenshotsEdit

Promotional ImagesEdit

TrailerEdit

Concept ArtEdit

ReferencesEdit

  1. www.ign.com/articles/2013/09/19/tgs-dark-souls-2-release-date-announced
  2. 2.0 2.1 www.examiner.com/article/dark-souls-2-pc-release-date-graphics-and-controller-details-revealed
  3. Interview with Hidetaka Miyazaki.
  4. Interview with Yui Tanimura.
  5. The Lost Crowns DLC release dates
  6. http://bandainamcous.tumblr.com/post/103526088996/were-very-excited-to-announce-dark-souls-ii

External LinksEdit

Start a Discussion Discussions about Dark Souls II

  • Why get rid of the free comments?

    3 messages
    • They decided to remove the feature altogether to make the wiki look more "professional", or whatever. Personally, I was originally open to ...
    • For anyone who didn't see this thread, the following sums up the general sentiment of that thread: While it was true that the comment secti...
  • Reactions

    32 messages
    • I think everyone is missing the point. Everyone here has lost a large amount of souls at some point due to various stupid mistakes. He was curi...
    • I personally don't use Life protection rings, and if I die on my main character (Soul Level ~550) with less than 600k souls, I don't even mi...

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