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Dexterity (Dark Souls III)

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Dexterity is a stat in Dark Souls III that increases attack damage with dexterity based weapons.

Dexterity increases damage done by weapons with a scaling mechanic. A letter denoting a weapons specific scaling properties is noted beneath the weapon's requires dexterity stat. The letters range in order of effectiveness from E, D, C, B, A, and S.

Weapons with an E rating for scaling will receive a poor benefit from investment in dexterity while weapons with an S rating receive the greatest benefit.

As is with every other stat in the game, it also has indirect bonuses such as increasing the player characters flat damage absorption.

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