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Dragon Slayer Ornstein and Executioner Smough

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Dragon Slayer Ornstein and Executioner Smough
Ornstein smough
Location Anor Londo
Drops Ornstein
(if killed last)
Leo Ring
Soul of Ornstein
Smough
(if killed last)
Soul of Smough
Health
NG Ornstein
1642/2982
Smough
2646/4094
NG+ ???
Souls
NG 50,000 NG+ 150,000

Dragon Slayer Ornstein and Executioner Smough are a pair of bosses that guard Gwynevere, Princess of Sunlight in Anor Londo.

Alongside Hawkeye Gough, Artorias the Abysswalker and Lord's Blade Ciaran (all of whom appear in the Artorias of the Abyss DLC), Dragonslayer Ornstein was one of Gwyn's four knights.

SummoningEdit

It is possible to summon Solaire of Astora to help out in the fight. His summon sign can be found on top of a small platform connected to the stairs to the left, facing the fog door.

StrategiesEdit

The player must fight both at once. When one is killed, the other absorbs their dead comrade's power and receives a HP, damage, and resistance boost, as well as recovering all lost HP. They also take on a physical characteristic of their fallen comrade: Ornstein grows in size while Smough is imbued with lightning.

Having a summoned phantom can make the fight significantly easier, as this can cause them to fight separately.

Killing Ornstein first can make the boss fight easier to win, since Smough has more weaknesses than his partner.

NotesEdit

  • The order in which they are killed will affect the items dropped at the end of the battle.
  • Domhnall of Zena will sell either Ornstein's Armor or Smough's Armor depending on which one was killed last.
  • Of the two, Ornstein is considered to be the most difficult for having higher defensive attributes, being particularly stronger against lightning, and for being faster. However, he still deals similar damage and has less HP then Smough.
  • In imbued form, all of Smough's attacks inflict Lightning damage in addition to the Physical damage he originally dealt while Ornstein receives additional attacks.
  • Smough is weak to lightning in his normal form, while his "super" form becomes highly resistant to lightning.
  • Ornstein is immune to lightning and is weak against fire in both normal and "super" form.
  • The pillars can be used to block both Boss's attacks in either of their forms.

Boss InformationEdit

AttacksEdit

OrnsteinEdit

Swinging ComboEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Large Form Damage Status Effect Parryable Tracking Speed
390 0 0 0 Regular 510 (PHYS) None No Both Medium

Ornstein swings his spear up to four times in a row. This attack can be blocked.

Jumping AttackEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Large Form Damage Status Effect Parryable Tracking Speed
420 0 0 0 Thrust 520 (PHYS) None No Neither Medium

Ornstein jumps up, and then either stabs at the player, or smashes his spear into the ground where the player is standing. Both deal the same amount of damage, and can be blocked.

Charging SpearEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Large Form Damage Status Effect Parryable Tracking Speed
440 0 0 0 Thrust 570 (PHYS) None No Both Medium

Ornstein glides towards the player, and then stabs with his spear. The attack can be blocked or dodged, and a counterattack is possible to achieve.

Lightning Banzai DropEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Large Form Damage Status Effect Parryable Tracking Speed
0 0 0 660 Lightning Move is only used in Large Form. None No Neither Medium

Only used if Smough was killed first. Ornstein jumps up, pauses mid-air, then falls onto the ground, causing a wide lightning field created from the point of impact. This cannot be blocked, and can only be dodged by keeping one's distance.

Quick Lightning SpearEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Large Form Damage Status Effect Parryable Tracking Speed
- 0 0 ??? Lightning - None No Neither Fast

Ornstein uses his weapon's power to shoot a small burst of lightning at the player. This attack is rarely used.

Heavy Lightning SpearEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Large Form Damage Status Effect Parryable Tracking Speed
- 0 0 530 Lightning 530 (LGHT) None No Neither Medium

Ornstein charges up a lightning bolt that he fires at the player. This Lightning Bolt is unusually slow once fired, and has weak homing capabilities.

Lightning ImpaleEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Large Form Damage Status Effect Parryable Tracking Speed
0 0 0 480 Lightning
Grab
Move is only used in Large Form. None No Neither Medium

In Ornstein's second form, he will charge his spear with lightning, and then lunge at the player in a quick stabbing motion. If this attack hits an unblocked player, Ornstein will raise the player and release the charged lightning, dealing huge amounts of damage.

SmoughEdit

Joust Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Lightning Form Damage Status Effect Parryable Tracking Speed
440 0 0 0 Strike 440 (PHYS)
240 (LGHT)
None No Both Medium

Smough charges at the player with his hammer, then swings it upwards diagonally when he reaches the player. This deals heavy damage, especially when in Lightning-Imbued Form. It can be avoided by running directly away or with the right dodging speed. Blocking will break the player's guard if they are using a shield of inadequate stability.

SwingEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Lightning Form Damage Status Effect Parryable Tracking Speed
364 0 0 0 Strike 354 (PHYS)
240 (LGHT)
None No Neither Slow

Smough swings his weapon. It is possible to roll under this attack and start attacking before Smough has time to recover. Blocking this attack may use a large amount of stamina.

SmashEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Lightning Form Damage Status Effect Parryable Tracking Speed
420 0 0 0 Strike 420 (PHYS)
240 (LGHT)
None No Both Slow

Smough slowly raises his weapon and then hammers the ground in front of him.

Jumping HammerEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Lightning Form Damage Status Effect Parryable Tracking Speed
480 0 0 0 Strike 480 (PHYS)
240 (LGHT)
None No Neither Slow

Smough jumps into the air and then hammers the ground as close to the player as he can get. This can be avoided by rolling under Smough while he is airborne.

Banzai DropEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Lightning Form Damage Status Effect Parryable Tracking Speed
480 0 0 0 Normal 480 (PHYS)
600 (LGHT)
None No Neither Slow

Smough slowly flies into the air and then crashes into the ground below. Smough takes a while to recover after using this attack. The Lightning Form of Banzai Drop also fires out lightning when Smough lands.

DefensesEdit

Enemy Physical Defenses Elemental Defenses Resistances
Def atk phy Def atk strike Def atk slash Def atk thrust Def sorc mag Def sorc fire Def sorc lght Def res poi Def res toxic Def res bleed
Ornstein (Normal) 349 349 349 349 226 263 1747 C C A
Ornstein (Giant) 339 339 339 339 221 256 1657 C C A
Smough (Normal) 180 224 180 180 153 125 108 C C C
Smough (Lightning) 180 224 180 180 153 125 359 A A C
These stats are sourced from FuturePress's Official Dark Souls Strategy Guide.

DropsEdit

Item Leo Ring
Leo Ring
Boss Soul
Soul of Ornstein
Boss Soul
Soul of Smough
Drop Rate Ornstein killed last Ornstein killed last Smough killed last

TriviaEdit

  • If Ornstein is defeated first, his hand appears to move as if in reaction to Smough's hammer, suggesting he was still alive and that it was Smough who readily gave the final blow, owing to his title as executioner.
  • On the other hand, if Smough is defeated first, Ornstein respectfully places his hand over his body to absorb his power.

GalleryEdit


Relevant VideosEdit

Ornstein & Smough - Dark Souls Soundtrack02:50

Ornstein & Smough - Dark Souls Soundtrack

ReferencesEdit

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