Increases the number of maximum guest players in the host's world from 3 to 5. Host will go from a maximum of two summons and one invader for a total of four players, to three summons and two invaders for a total of six players. In territory defender areas (Crucifixion Woods, Irithyll of the Boreal Valley after Pontiff Sulyvahn), the numbers are increased from one phantom and two invaders, to two phantoms and three invaders.
Using the Dried Finger will also move the host's world to the top of the invasion priority queue and reset the cooldown timer for being invaded, while also decreasing the required interval for subsequent invasions.
- Territory defenders are able to take up summon slots, potentially outnumbering a host or matching numbers with the host's team.
- Increasing the maximum number of guests will allow a host to summon red signs up to the maximum, to create fight clubs.