Duel Charms are throwable items in Dark Souls III.

In-Game Description

Tool used in duels of judgment. Nulls effects of special area effects for a short time.
Allfather Lloyd's knights lived in fear of his duels of judgment, in which verdicts were carried out by his Sword of Law.



When a target is caught in the radius of the charm's mist, it prevents any spells or buffs from being cast or reapplied for 25 seconds. In addition, it will also completely nullify any special skills, buffs, and augmentations that were already cast or active at the time. Getting hit by one does not drain one's FP, but merely prevents it from being used.


Multiple of these items can prove to be very useful in PvP encounters, as they allow to prevent the use of buffs.

Examples of "special area effects"Edit

See alsoEdit