They are only found in the Painted World of Ariamis.
Engorged Hollows come in two varieties, unarmed and torch-wielding. The torch-wielders attack short ranged, while the unarmed cast Fire Surge, as well as large, fireball projectiles.
They release a cloud of blood upon death which can inflict a great deal of Toxic buildup to the player if not avoided, causing 8 damage per second over 10 minutes once contracted. They can also cast a small cloud similar to Toxic Mist.
The blood will not be released if the hollows are killed with Fire damage.
Since the Toxic discharge has a very short range, the use of a Spear can prove effective.
Backstabbing will delay the Toxin's release; however, the blood must still be avoided for a few seconds. Parrying and riposting will not work for avoiding the toxin.
A lethal attack with significant knockback, such as the Black Knight Greatsword's power attacks, will in general keep the toxic cloud away from the player.
|Damage Types||Regular / Strike / Fire / Toxic|
|Abilities||Can release Toxic blood upon death.|
|Attack||Damage||Attack Type||Status Effect||Parryable||Tracking||Attack Speed|
|Single Torch Swipe|| 127 (PHY)|
|Double Torch Swipe|| 127 (PHY)|
|Poison Blood*||-||-||Toxic: 150||-||-||-|
- * Used upon death.
|Variation||Physical Defenses||Elemental Defenses||Resistances|
|Engorged Zombie (Torch)||231||231||173||231||174||186||174||D||D||D|
|Engorged Zombie (unarmed)||231||231||173||231||174||162||174||D||D||D|
These stats are sourced from FuturePress's Official Dark Souls Strategy Guide.