Both Watchdogs guard the entrance to the old ruins that give access to the Farron Keep. This structure dwells on the farthest shore of the marsh, on a stretch of dry land found to the right of the second Great Crab.
The club-wielding Watchdog will usually approach the player first and it is recommended to lure him away from the ruins to avoid alerting the other. He is significantly slower with his attacks, although he can perform a leaping smash from long range. He will attempt to heal when low on vitality but this can be interrupted.
The greatsword warrior will primarily attack by performing his weapon's Spin Slash skill, leaving himself open to attack once he has finished. He will also occasionally buff himself for increased defense, although this can be interrupted with a backstab. At some point, he may also take out a dagger and hold it in his left hand for quick-opening attacks. He may also try to kick the player frequently if they keep their shield up.
If the player uses an Ember in this area, they should be cautious when fighting the Watchdogs. Not only will members of the Watchdogs of Farron invade if playing online, but Yellowfinger Heysel will also invade if the Crystal Sage has not yet been defeated. A careless or unlucky player could end up having to fight up to four powerful enemies at once.
If you do not wish to fight them head on, then make a run toward the ladder located to the right of the stairs, climb down but hang near the top; they will both likely fall to their deaths. If this does not work, then slide down the ladder to the bonfire so that they reset and repeat the same strategy until both are dead.
|Drop Rate|| Guaranteed |
| Guaranteed |
(great hammer wielder)
- The Exile Armor Set will become available for purchase from the Shrine Handmaid once both Watchdogs are defeated.