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1 • Dark Souls III - Cemetary of Ash to Firelink Shrine - Iudex Gunder Boss Battle - Master Fight for the Uchigatana - Secret Shortcut to Pickle Pee and Pump-a-Rum and the Silver Covetous Serpant Ring
Here we go guys!! We are beginning a brand new walkthrough through Dark Souls III for the Xbox One, PS4, and PC via Steam! I happen to be playing it on Steam and PC. In this episode we encounter some game crashes, so my apologies! I wanted to leave them in the video just to keep it real for you guys to see what I had to deal with on the PC version.... I did find a fix after it happened a few times so it's all good! (I hope).
This episode covers the character creation, including a breakdown of every starting class, as well as the Burial Gifts and which are best to choose. We then play through the Cemetary of Ash, besting many foes and even fighting a Giant Crystal Lizard. We then fight our way to the first boss of the game, the Iudex Gundyr. He was a pretty decent boss fight, but after we kill him and light our second bonfire, it's time to move on to the Firelink Shrine and a fight with the swift and ferocious Master, wielding the fearsome katana, Uchigatana, which causes bleed damage.
Finally, I show you a Secret Shortcut to Pickle Pee and Pump-a-Rum item trading spot, AND find the Covetous Silver Serpant Ring, which boosts souls from slain enemies!
I hope you enjoy this walkthrough, and hope you don't mind my speed at releasing videos. I do my best with my busy life, as I have a full time job and two kids! Oh and I record in 1080p 60 Frames per second! :)
Thanks for watching guys!
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Dark Souls III is an action role-playing game set in a third-person perspective, similar to previous games in the series. According to lead director and series creator Hidetaka Miyazaki, the game's game-play design followed "closely from Dark Souls II". Players are equipped with a variety of weapons including short bows, explosives like fire bombs, great-swords and dual-wielding swords to fight against enemies, and shields that can be used to deflect an enemies' attack and protect the player from suffering damage. In addition, attacks can be evaded through dodge-rolling. Bonfires, which serve as checkpoints, return from previous installments. Ashes, according to Miyazaki, play an important role in the game. Magic is featured in the game, and the magic meter returns from Demon's Souls. Each attack has two different styles, with one of them is standard attack, while another provides power-ups to players, and is slightly more powerful. When performing miracles and spells, the players' magic points are consumed and decreased. There are two different Estus Flasks in the game. One of them refills hit points like previous games in the series, while another refills magic points. Combat and movements were made faster and more fluid in Dark Souls III. Several players' movements, such as back-stepping and swinging heavy weapons, can be performed more rapidly, allowing players to deal more damage in a short period of time.
Throughout the game, players encounter different types of enemies, each with different behaviors. Some of them change their combat pattern during battles. New combat features are introduced in Dark Souls III, including weapon "Skills", which are special abilities that vary from weapon to weapon that enable unique features, at the cost of magic points. Small gravestones are introduced. These gravestones light up when interacted with and not only serve as players' torches, but also provide additional lore to the game. The game puts more focus on role-playing, in which the character builder is expanded and weapons are improved to provide more tactical options to players.The game features fewer maps than its predecessor Dark Souls II, but levels were interconnected and were made larger, which encourages exploration. The adaptability stat from Dark Souls II was removed from Dark Souls III. The game features multiplayer elements, like the previous games in the series.
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The Cemetery of Ash is the player's starting location in Dark Souls III. At first, the player...