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Baby Skeletons are enemies in Dark Souls.

Location[]

Baby Skeletons are located in the Tomb of the Giants, in the area with Pinwheel Servants, that leads to Gravelord Nito's Tomb.

General Information[]

Baby Skeletons cause Toxic build-up and tend to attack in groups. Unlike most enemies, Baby Skeletons can infinitely respawn out of the flooded ground, regardless of whether the player has rested at a bonfire or not. Given their high humanity drop rate, this trait makes them good candidates for farming humanity. Furthermore, their AI combined with their small size and slow speed causes them to run into walls and group up, making farming easy. However, their drops usually vanish extremely quickly, making it paramount to pick them up immediately after killing them. They only seem to spawn while the player is inside the water or very close to it, right next to him.

Enemy Information[]

Characteristics[]

Respawn Yes
Backstab No
Damage Types Physical / Toxic
Abilities

Attacks[]

Attack Damage Attack Type Status Effect Parryable Tracking Attack Speed
Bite 229 Physical Toxic: 30 No Both Medium

Defenses[]

Physical Defenses Elemental Defenses Resistances
Regular Defense Strike Defense Slash Defense Thrust Defense Magic Defense Fire Defense Lightning Defense Poison Toxic Bleed
207 145 207 259 161 142 262 S S S

These stats are sourced from FuturePress's Official Dark Souls Strategy Guide.

Drops[]

Item Humanity
Humanity
Drop Rate 2%

Notes[]

  • The Baby Skeletons are able to dance with each other and form a circle if corralled into a specific spot by one of the pillars just before the second ramp underneath Nito's fog gate. It is unsure if all can be made to dance in this way but there has been records of a total of eight forming a dancing ring.
  • Humanity dropped by Baby Skeletons will disappear after a short duration.

Gallery[]

Videos[]

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