Alright, alright! I heard you! You want an Everything Possible series for Dark Souls I. I get it. It's not that simple, though! There are branching paths and NPC quests with multiple outcomes; this will be a lot of work! Ugh, fine.
So here it is, ladies and gentlemen. My attempt at showing you Everything Possible in Dark Souls I. Feedback highly encouraged.
Today, we escape the Asylum, tango with some Skeletons, and orphan poor Yulia.
Loot: Dungeon Cell Key (You probably want to pick this up) Demon's Great Hammer (For Kyle) Humanity Heather Shield (Starting class loot, varies) Longsword (Starting class loot, varies) Estus Flask Undead Asylum F2 East Key Big Pilgrim's Key Broken Straight Sword Soul of a Lost Undead Huamanity (3) Firebomb (6) Copper Coin "Shrug" Gesture Soul of a Lost Undead Cracked Red Eye Orb (4) Morning Star Talisman Homeward Bone (6) Lloyd's Talisman (4) Caduceous Round Shield Large Soul of a Lost Undead Soul of a Lost Undead Winged Spear Zweihander Binoculars Large Soul of a Lost Undead Soul of Lost Undead Ring of Sacrifice Soul of a Lost Undead Soul of a Lost Undead Soul of a Lost Undead Hollow Warrior Waistcloth Large Soul of a Lost Undead Soul of a Lost Undead Rubbish Broken Straight Sword Humanity Soul of a Lost Undead Wooden Shield Repair Box Bottomless Box Short Bow Standard Arrow (50) Chain Armor (Regret) Chain Leggings (Leg Regret) Residence Key Humanity Orange Guidance Soapstone Uchigatana Throwing Knife (10) Light Crossbow Standard Bolt (16)
Get DSFix here: http://www.mediafire.com/download/bvp287rbdu5zagy/DSfix24.zip My DSFix settings: http://pastebin.com/6XxpFYr6
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