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For other uses, see Great Hammers and Great Hammers (Dark Souls II).
Main article: Weapon Types (Dark Souls III)

Great Hammers are a type of weapon in Dark Souls III.

The largest and most powerful class of ultra weapon, great hammers possess the heftiest Poise health and inflict the most Poise damage of all ultra weapons, making them the strongest Hyper Armor weapons in the game. With the exception of the Pickaxe, all great hammers inflict Strike damage, which is the least-resisted physical damage type on the vast majority of all armor, allowing these weapons to inflict much more damage than their peers. Like greataxes, great hammers possess very powerful vertical swings that can stagger foes in an area around the impact point, which can interrupt enemies attempting to outspace the wielder's swings even if they take no damage.

However, they are extremely slow to bring to bear, meaning that they must be used with care due to how vulnerable the wielder becomes between attacks. Their extreme weight and immense stamina consumption also means that heavy Endurance and Vitality investment is mandatory, and like other ultra weapons they scale primarily with Strength.

Within the great hammers weapon class, there also exists a sub-class of three Ultra Great Hammers, which possess increased Poise health, making them extremely difficult to interrupt once they are in motion. These weapons, Smough's Great Hammer, Morne's Great Hammer and Ledo's Great Hammer, are immensely heavy and require copious amounts of Strength to wield, but when used properly can dominate an area around them, becoming monsters on the battlefield.

Like their smaller cousins, the primary skill used by great hammers is Perseverance, providing instant Hyper Armor to give the wielder increased survivability.

Great Hammers[]

Great Hammers Attack Values Aux. Information Required Attributes Dura / Wt
Damage Reduction (%) Attribute Bonus
Physical ATK Magic ATK Fire ATK Lightning ATK Dark ATK Bleed Effect Poison Effect Frost Effect Critical Damage Stability Strength Dexterity Intelligence Faith Durability Weight
Physical reduction Magic reduction Fire reduction Lightning reduction Dark reduction
Large Club (DSIII)
Large Club
148 100 40 22 125 10.0
50.0 35.0 45.0 40.0 35.0 C
Great Club (DSIII)
Great Club
152 100 40 28 280 12.0
55.0 40.0 45.0 40.0 40.0 C
Great Mace
Great Mace
185 100 45 32 150 18.0
55.0 45.0 50.0 45.0 45.0 D
Spiked Mace
Spiked Mace
149 43 100 40 21 13 140 16.0
55.0 40.0 35.0 35.0 40.0 C
Pickaxe (DSIII)
Pickaxe
140 100 40 18 9 105 8.0
50.0 35.0 30.0 30.0 35.0 C
Great Wooden Hammer
Great Wooden Hammer
125 100 40 18 135 6.0
50.0 40.0 35.0 35.0 40.0 C
Gargoyle Flame Hammer
Gargoyle Flame Hammer
122 100 100 45 22 9 9 150 11.0
55.0 40.0 35.0 35.0 40.0 D E E
Morne's Great Hammer
Morne's Great Hammer
200 100 45 50 30 250 24.0
70.0 50.0 45.0 45.0 50.0 D D
Smough's Great Hammer
Smough's Great Hammer
205 100 45 45 205 24.0
70.0 50.0 45.0 45.0 50.0 C
Quakestone Hammer
Quakestone Hammer
(AoA)
170 100 40 40 150 15.0
55.0 40.0 35.0 35.0 40.0 C
Ledo's Great Hammer
Ledo's Great Hammer
(TRC)
170 0 0 0 0 100 50 60 310 28.0
85.0 55.0 60.0 55.0 55.0 B
Vordt's Great Hammer
Vordt's Great Hammer
176 110 100 45 30 170 17.0
55.0 45.0 35.0 35.0 45.0 C
Old King's Great Hammer
Old King's Great Hammer
180 69 100 45 30 10 10 185 18.5
60.0 45.0 40.0 40.0 45.0 D D D
Dragon Tooth (DSIII)
Dragon Tooth
188 100 45 40 340 21.0
60.0 45.0 40.0 40.0 45.0 C



Weapons
Axes AxesGreataxes
Polearms SpearsPikesHalberdsReapers
Hammers HammersGreat Hammers
Other DaggersFistsClawsWhips
Ranged BowsGreatbowsCrossbows
Spell Catalysts StavesTalismansSacred ChimesPyromancy Flames
Swords Straight SwordsGreatswordsUltra GreatswordsCurved Swords
Curved GreatswordsThrusting SwordsKatanas
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