Frostbite redirects here. For the skill, see Frost (skill).

Frost is an auxiliary effect in Dark Souls III, inflicted by weapons, spells, or attacks from certain enemies within the game.


If Frost is inflicted on the player, a green status bar will appear. As Frost is inflicted repeatedly, the status bar will become increasingly red, until it is fully red, which is when the Frostbite effect will occur.

The amount of Frost inflicted by weapons wielded by the player is influenced by Luck.


  • Reduction in movement speed until the status bar has returned to green.
  • Slower recovery when getting staggered.
  • A portion of health is taken off upon infliction.
  • -15% to Stamina regeneration.
  • Damage absorptions are reduced by 15 - 20%.



Frost weaponryEdit

The following list contains weapons known with a frost factor:

Frostbite mitigationEdit

Frostbite preventionEdit


  • It is more or less implied that the Pontiff Sulyvahn is the source of almost all frost items, except for the weapon of Friede, due to his history with the painting.

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