Giant Mosquitoes are an enemy in Dark Souls.


They are encountered in Blighttown. They spawn one at a time from a few pre-defined spawn-spots. These spots are often found in pairs, and sometimes alone. As soon as one giant mosquito is killed, a new one will spawn in its place. Although it may seem like they respawn indefinitely, they'll stop respawning after 6 spawns (7 giant mosquitoes).


Giant Mosquitoes can sight their prey from far away. Once close, they spread blood into the air, which is a short ranged poisonous projectile; their sting is also poisonous.


Giant mosquitoes are not particularly difficult enemies. Their strongest skill is being very small, and weapons have a tendency to swing below them and miss. Weapons that swing vertically tend to hit more often, but will still miss frequently when the giant mosquito is too close. Ranged weaponry (bows, crossbows, magics) tend to very rarely miss, and is one of the most reliable way to kill them.


  • While their Poison blood causes relatively low Poison buildup and only 4 damage per second once contracted, their sting is considerably stronger, causing heavy buildup and 9 damage per second.
  • They have the ability to pass through the scaffolding in the upper areas of Blighttown. This can cause the player to be ambushed by Mosquitoes that come up through the floor.

Enemy InformationEdit


Respawn Yes
Backstab No
Damage Types Regular / Poison
Abilities Can pass through the ground and thin walls.


Attack Damage Attack Type Status Effect Parryable Tracking Attack Speed
Sting 198 Regular Poison No Both Fast
Blood Toss 108 Regular Poison No Neither Medium


Physical Defenses Elemental Defenses Resistances
Def atk phy Def atk strike Def atk slash Def atk thrust Def sorc mag Def sorc fire Def sorc lght Def res poi Def res toxic Def res bleed
70 70 70 70 53 48 53 A A D

These stats are sourced from FuturePress's Official Dark Souls Strategy Guide.



Prior to patch 1.04/1.05, killing Giant Mosquitoes yielded no souls.