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The Golem Axe is on the heavier end of Axes, and has a slow swing. It has high damage, but cannot be enchanted. Its strongest trait, though, is its versatility. It is both a melee weapon and a ranged weapon. Furthermore, its ranged attack will inflict "melee" type damage, inflicting both health and serious poise damage: enough to stagger most opponents. The ranged attack is also relatively fast, and will often take opponents by surprise. However, while the blast travels fast, the wind up to the special attack is quite long in comparison. Despite this, the special attack can be used faster than a lot of sorceries, also interrupting the caster. The Golem Axe comes with a dozen "charges" before requiring repairs.
|Right to left swing. Player will stutter and take time to recover if the swing misses.|
|Offhand swing that sends a ranged explosive air blow. "Projectile" travels instantaneously. Consumes 30 durability.|
|Same as One-handed weak attack.|
|Short overhand charge, followed by a strong downward smash. Drives foes into the ground.|
|Jump Attack||Standard jump attack.|
|Running Attack||Quick, overhead, downward swing.|
|Rolling Attack||Fast slightly slanted vertical top to bottom swing.|
|Same as two-handed strong attack, but without the charge.|
|Fast slightly slanted vertical top to bottom swing.|
UpgradesEditRequires: Demon Titanite and 5,000 souls per upgrade.
|Variation||Attack Values||Parameter Bonus||Damage Reduction|
|Golem Axe +1 (Demon Titanite ×1)||187||–||–||–||C||E||–||–||55||10||40||40|
|Golem Axe +2 (Demon Titanite ×1)||204||–||–||–||C||E||–||–||55||10||40||40|
|Golem Axe +3 (Demon Titanite ×2)||221||–||–||–||C||E||–||–||55||10||40||40|
|Golem Axe +4 (Demon Titanite ×2)||237||–||–||–||C||E||–||–||55||10||40||40|
|Golem Axe +5 (Demon Titanite ×4)||255||–||–||–||C||E||–||–||55||10||40||40|
|Battle Axe • Butcher Knife • Crescent Axe • Gargoyle Tail Axe • Golem Axe • Hand Axe|