- "Whatever trinket you need, speak up.
Just don't ask me where I got them." - — Greirat
Greirat of the Undead Settlement is a character and merchant in Dark Souls III.
Location
Found in the High Wall of Lothric. Greirat is first met while imprisoned in a cell below the Tower on the Wall bonfire.
From the bonfire, head downstairs into the room with the Lothric Knight and an Assassin. Go downstairs once more and then down the ladder. Move through three rooms and then downstairs and to the right, Greirat's cell is at the bottom.
The Cell Key is required to open the cell; it can be found in the room with exploding barrels and several Large Hollow Soldiers and Starved Hounds, below the roof with the Pus of Man. From this roof, head down the ladder on the right, turn around and go inside the building. Move through this area, down two sets of stairs until reaching a large room that has an Estus Shard lying on an anvil. The Cell Key is in a corner of this room, down a small staircase guarded by a Starved Hound.
After being freed, Greirat will relocate to Firelink Shrine and stay near the base of the staircase on the west wing.
Questline
After thanking the Ashen One for freeing him, Greirat asks a favor; he bestows the Blue Tearstone Ring to the player under the condition that they find and give it to a woman named Loretta who lives somewhere in the Undead Settlement.
Loretta's Bone is found on a body hanging from the balcony of the first three story building encountered in the Undead Settlement. It can be struck down by attacking it with a weapon or thrown item. Once the player collects the item and returns to Greirat in Firelink Shrine, he allows them to keep the ring and becomes a merchant. After this, Greirat's services will become temporarily unavailable as he grieves for Loretta. Interacting with him at this moment will bestow the "Curl up" gesture. The player needs to re-load the area in order for him to return to normal.
Since he is a thief, Greirat will occasionally ask the player if they would like him to go pillage items from various areas. Agreeing to this will make him leave the shrine until an area boss (any) is defeated. Upon his return, his stock of items will be upgraded.
Once the player reaches Irithyll of the Boreal Valley and returns to Firelink Shrine to speak with Greirat, he will again ask the player if they would like him to go and pillage Irithyll. He will die in Irithyll unless certain conditions are met:
During the player's travels through Irithyll, the player must not activate the bonfire at Irithyll Dungeon. At this point, the player has two options they can choose from to save Greirat:
- The player must have completed Siegward's questline up to the point where he can be encountered in Irithyll. His dialogue should not be exhausted, as this will trigger his appearance in the Profaned Capital and he will not be in Irithyll to save Greirat.
- The player can tell Patches about Greirat's location, provided they did not purchase the Catarina Set, as Patches uses the armor to rescue him.
At this point, the player must defeat a boss in order for Greirat to return safely. The two earliest bosses available to accomplish this are Pontiff Sulyvahn and the Old Demon King.
If Greirat dies during this part of his questline, the player can retrieve his ashes from his body located in the far-right corner of the left path in the sewers of Irithyll, surrounded by three Sewer Centipedes. Bring the ashes to the Shrine Handmaid and she will update her stock of wares with those Greirat initially sold.
Once the player reaches Lothric Castle and returns to speak with Greirat at Firelink Shrine, he will ask the player if they want him to pillage the castle. There is no way of saving him if he is sent to pillage Lothric Castle; if the player wishes to keep him alive, they must refrain from sending him when he asks for permission to go. However, sending him there completes his questline. Upon finding his ashes, they can be brought to the Shrine Handmaid and new items will be added to her stock in addition to those previously sold by Greirat.
Greirat's Ashes can be found on the rooftops of the Grand Archives, past the first Gargoyle the player encounters. Continue along the rooftop outcrop where below there is a Corvian Storyteller and a group of Corvians. There will be a small break in the ledge where the player can drop down to the lower level without alerting any of the enemies. Continue forward where there will be an adjacent rooftop, jump to it to find Greirat's ashes as well as three Titanite Scales.
Wares
Initial wares
Available | Item | Cost |
---|---|---|
∞ | Bandit's Knife | 1,500 |
∞ | Bastard Sword | 3,000 |
∞ | Bloodred Moss Clump | 500 |
∞ | Buckler | 2,000 |
∞ | Elkhorn Round Shield | 1,500 |
3 | Ember | 2,000 |
∞ | Fire Arrow | 100 |
∞ | Firebomb | 50 |
∞ | Hard Leather Armor | 2,500 |
∞ | Hard Leather Gauntlets | 1,000 |
∞ | Hard Leather Boots | 1,000 |
∞ | Kite Shield | 4,000 |
∞ | Light Crossbow | 1,000 |
6 | Lightning Urn | 700 |
∞ | Longsword | 1,000 |
∞ | Mace | 600 |
∞ | Rope Firebomb | 300 |
∞ | Round Shield | 1,000 |
∞ | Spear | 600 |
∞ | Standard Arrow | 10 |
∞ | Standard Bolt | 30 |
∞ | Standard Helm | 1,500 |
∞ | Thief Mask | 400 |
∞ | Throwing Knife | 20 |
First pillaging journey
Available | Item | Cost |
---|---|---|
∞ | Assassin Armor | 1,500 |
∞ | Assassin Gloves | 1,500 |
∞ | Assassin Hood | 1,500 |
∞ | Assassin Trousers | 1,500 |
1 | Divine Blessing | 8,000 |
4 | Ember | 2,000 |
∞ | Estoc | 3,000 |
∞ | Glaive | 3,500 |
∞ | Heavy Bolt | 100 |
∞ | Knight Armor | 3,000 |
∞ | Knight Gauntlets | 2,000 |
∞ | Knight Helm | 2,000 |
∞ | Knight Leggings | 3,000 |
∞ | Knight Shield | 1,500 |
∞ | Knight's Crossbow | 3,000 |
∞ | Large Arrow | 50 |
∞ | Pontiff Knight Curved Sword | 6,000 |
∞ | Priest's Chime | 4,000 |
∞ | Repair Powder | 300 |
∞ | Short Bow | 1,000 |
∞ | Target Shield | 2,500 |
∞ | Warpick | 1,500 |
∞ | Zweihander | 6,000 |
Second pillaging journey
Available | Item | Cost |
---|---|---|
1 | Divine Blessing | 8,000 |
5 | Ember | 2,000 |
∞ | Dragonslayer Greatarrow | 500 |
∞ | Dragonslayer Lightning Arrow | 750 |
1 | Hidden Blessing | 8,000 |
∞ | Lightning Bolt | 300 |
∞ | Lothric Knight Long Spear | 4,500 |
∞ | Lothric Knight Shield | 3,000 |
∞ | Lothric Knight Sword | 4,000 |
∞ | Lothric Knight Greatshield | 5,000 |
∞ | Lothric Knight Greatsword | 7,000 |
∞ | Moonlight Arrow | 500 |
∞ | Pontiff Knight Shield | 3,000 |
∞ | Scholar's Candlestick | 3,500 |
∞ | Sniper Bolt | 150 |
3 | Titanite Scale | 16,000 |
3 | Twinkling Titanite | 12,000 |
Third pillaging journey
Greirat dies during his third pillaging journey in Lothric Castle, retrieving his ashes will add the items he had collected so far. These include:
Quantity | Item | Cost |
---|---|---|
6 | Ember | 2,000 |
∞ | Exploding Bolt | 300 |
∞ | Lightning Urn | 700 |
∞ | Splintering Bolt | 280 |
Drops
Item | Greirat's Ashes |
Bandit's Knife |
Drop Rate | Guaranteed | Guaranteed |
Dialogue
Introduction | "Ahh, you're no jailer are you? No, no, you're from far away. And judging by the bell... You must be some of that unkindled ash. Remarkable, if that's true, then i have a favour to ask. Below the High Wall is a musty little town. Not the home of any lord, just a very old settlement of Undead. An old woman, Loretta, lives there. Please give her this ring. I- I am not asking for charity. In fa- in fact if you do this for me... I'll be sure to repay you in kind. I-I may be a petty thief, but I've more wits than most royalty. What do you say, then?" |
Answering "Yes" | "Very Well. I humbly place my faith in you. I am Greirat of the Undead Setlement, and I promise to assist you. Give this ring to old Loretta at the base of the High Wall. ...Do your part, and I'll do mine." |
Answering "No" | "Yes, well, why should you? But if you change your mind, give me a shout, eh? I-I'm only a petty thief. I've nowhere else to go. Not like there's anything calling to me out there.. heh" |
Talking to him after answering "No" | "Oh, what have we here? Changed your mind perhaps? You deliver the ring, and I offer my co-operation. Hardly a shabby deal, hm?" |
Attacking him | "Cold piss, what the devil is it now? I get caught once, and now this! One bloody time! Curse the gods!" |
Player is killed | "As they say, "The cornered rat will lick the balls of a cat." " |
Killing him | "(Forgive me, mother.) Forgive me, dear..." |
First interaction at Firelink Shrine | "Oh, hello, you're back. And in one piece. Well, now it's time I do my part. Whatever trinket you need, speak up. Just don't ask me where I got them." |
Talk | "Do me a favour, and don't forget our promise. Give the [this] ring to old Loretta at the base of the High Wall. A nuisance, I know, but it'll help me tie up some loose ends." |
Giving Loretta's Bone | "Heavens, she was already dead... Thank you. I-I'm not surprised, though. Hmm, almost a relief, really. You can keep the ring. As, well, a little trinket of thanks, I suppose." |
Leaving | "Goodbye, and stay safe. Oh, this place is a bore. What good is thievery if you've nowhere to go?" |
Attacking him | "You're heading for the brink aren't you? Well I won't let you drag me down! En guarde, you crusty ash bastard!" |
Player is killed | "Cold piss, why did it come to this..." |
Killing him | "(Cries) I've gone and run my course, haven't I?" |
Speaking about the Undead Settlement | "Ah, there you are. I was thinking... You know I'm a petty thief. Well, perhaps I'll go on the prowl. Everyone's dead or hollowed away anyway, right, so... I might as well fetch some weapons or treasure for you. Well, what do you say?" |
Refusing | "All right, fine and well. If that's your wish I can only obey. But, feel free to change your mind later. I wouldn't want to lose my touch..." |
Talking after Refusing | "What is it? Have you changed your mind? I'm ready to go thieving at a moment's notice. Just give me the word." |
Sending him to Pillage | "Thank you. You will not be disappointed. Greirat the Thief was once a well-known name. Until I ended up rotting in a cell..." |
Leaving | "Good-bye. I will leave for some time. So long for now. Do stay safe, you hear? Or my efforts will have been for naught." |
Upon his return | "Oh, hello, you've come at a good time. It took some prowling, but I've finally made a score. Go on, have a gander." |
Speaking about Irithyll of the Boreal Valley | "Ahh, hello, fine work, I say. Discovering Irithyll in the Boreal Valley, all in a day's work. If the tales are true, it is home to old moon-worshipping nobles, and should be packed with treasure. What do you think? Shall I go and see what I can find? |
Refusing | "All right, fine and well. If that is your wish, I can only obey. But, feel free to change your mind later. I hate to leave a city of nobles ripe for the picking..." |
Talking after refusing | "What is it? Changed your mind? I'm ready to go thieving at a moment's notice. Just give me the word." |
Sending him to pillage | "Mm, a fine choice! I am Greirat, the thief. What I bring back will be worthy of that name." |
Upon his return | "Oh, then, we are both safe and sound. Thank the gods for that. I don't like cutting things so close. I might've died if it wasn't for that peculiar onion knight. But in the end, it all paid off. Take a good look. They're sure to be of some use." |
Speaking about Lothric Castle | "You know, I was thinking... About leaving for another round of thieving. There must be something of use in Lothric Castle. I-I'm aware of the danger. That castle is a death trap. Not a single man has returned from the castle unscathed, even back in the day. But I don't want sit around and die a petty rat. And I consider myself your friend." |
Refusing | "Right, fine. You're very thoughtful, you are. But, if you change your mind, do speak up. I meant every word of what I said." |
Talking after refusing | "Changed your mind? I hope you do. I lived a petty rat, but would rather not die as one." |
Sending him to pillage | "Thank you, for placing your trust in me. Oh, don't you worry. I know Lothric like the back of my hand." |
Notes
- Giving Loretta's Bone to Greirat will start his questline of pillaging travels.
Trivia
- It is never explained what kind of relationship Greirat had with Loretta, but due to her age, gender and place of residence, she could have been a relative or some sort of motherly figure.
- Though Greirat wears the Thrall Hood, he has a human character model. The hood is not part of his model, like the Thrall enemies.