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For the Dark Souls II variant, see Halberd (Dark Souls II).
For the Dark Souls III variant, see Halberd (Dark Souls III).

The Halberd is a halberd in Dark Souls.

In-Game Description

Long-hilted weapon mixing spear and axe is difficult to handle, requiring both strength and dexterity. The Halberd has two elementary attacks: spear-like thrusting and large sweeping swings. However, one false swing and the wielder is left wide open.

AvailabilityEdit

The Halberd can be obtained in the Undead Parish to the left of the front doors at the Undead Church on a corpse. A Crystal Halberd can be found early in Anor Londo, obtained off a Mimic.

CharacteristicsEdit

The halberd is a unique weapon, combining ranged thrust attacks with wide sweeps. However, the vertical hitboxes of its thrust attacks are small, sometimes going under tall bosses if not aimed right. It also has fairly low dexterity and strength requirements and high base damage, making it a very powerful weapon for the first half of the game and a good weapon to make elemental. It may seem slow, but it attacks more quickly when hitting an enemy, allowing the player to deal high damage-per-second with repeated R1 pokes. This, combined with the Leo Ring, can potentially deal massive damage to enemies, as well as grossly outdamaging spears in this regard, given the halberd's much higher raw damage.

In the latter half of the game, it is necessary to level both strength and dexterity to high levels to get maximum effectiveness from the halberd, making it popular for quality builds.

Notes Edit

  • The Crystal Halberd found in Anor Londo can be quite a boon for the area and its boss, as it starts out stronger than the Halberd +10, even without any upgrades, and will only get stronger when upgraded with Titanite Chunks. It is best used at the time that it is found, when it will be the most powerful (unless the player has obtained the Very Large Ember early).

MovesetEdit

Attack Description
One-handed
Weak Attack
A thrust forward. Handy in tight corridors, but with a correspondingly small hitbox. If thrusting into nothing, the wielder will stagger forward momentarily.
One-handed
Strong Attack
A wild horizontal swing. Great hitbox, but slow; it will stagger the wielder momentarily if he/she does not hit a target, causing high ending lag.
Two-handed
Weak Attack
Similar to one-handed weak attack, but more damage.
Two-handed
Strong Attack
Wielder swings the halberd around him/her twice. Very useful for its coverage and damage, but moderate starting lag and ending lag.
Jump Attack Jumps and swings the halberd horizontally, Good hitbox, low starting lag, some ending lag.
Running Attack Short sprint followed by vertical chop. Good damage, speed, and vertical reach, but has some ending lag. The vertical chop is instantly executed if the player is slowed by being on poor footing.
Rolling Attack Horizontal chop. Good damage and speed, but poor tracking.
Kick Standard kick.
Left-handed
Weak Attack
Standard Block.
Left-handed
Strong Attack
A wild horizontal swing similar to the one-handed strong attack.

UpgradesEdit

GalleryEdit

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