Havel returns once more, this time as an enemy summoned by wizards in Archdragon Peak, and also in a proper encounter at the top of one of the buildings of this sacred place. The fight, however, will not be as tough as it was in Lordran, since the player will most likely be at a high level and wielding advanced weaponry at that point in the game. In addition, the combat area will be much more spacious and allow for better evading maneuvers.
New to his repertoire of attacks is the ability to cast Stone Flesh on himself and cover his body with a layer of rock, which will render him extremely resilient to attacks, but also reduce his mobility.
Havel has a small chance of being summoned by the two Serpent-man Summoners that inhabit Archdragon Peak, one of which is found in the Dragon-Kin Mausoleum, and the other just before reaching the Great Belfry.
Havel's fixed location lies at the top of the building on the right after coming from the Great Belfry, standing in front of a dead wyvern and guarding a Titanite Slab; it does not matter if he was previously defeated as a summon in any of the other two areas. As with other enemies of this kind, he will not respawn once he has been defeated in this location.
Havel will drop both the Dragon Tooth and his greatshield the first time he is defeated. If the player is not in a hurry to acquire these items, then it is recommended to avoid fighting him in case he is summoned by any of the Serpent-man Summoners, as the combat area will be not as spacious and the summoner may meddle in the fight.
When encountered at his fixed location at the top of the building, he will be facing in the opposite direction from the player, which will give the opportunity to start the battle by backstabbing him (casting Spook or equipping the Slumbering Dragoncrest Ring will ensure he does not turn hostile prematurely).
His attacks are slow but very powerful and can take out very large amounts of stamina, so they should not be blocked. He can smash his weapon up to three times in a row or slowly build up for a very powerful swing.
Once his life bar has been depleted to about a half, he will retreat and attempt to cast Stone Flesh, which will wrap his body in a layer of rock and make him extremely resilient to damage, although his mobility will also be severely compromised. He should not be attacked at this moment, as all damage dealt will be minimal and the player risks getting hit for full damage. Instead, move around him for a while until the spell wears off (about 30 seconds).
This moment is key for defeating him easily, however, as he will be open to for a backstab in the meantime, allowing the player to inflict heavy damage and cancel the casting at the same time. After recovering, Havel will attempt to cast the spell once more and the player can backstab him each time until he is defeated.
|Drop Rate|| Guaranteed |
(first time only)
| Guaranteed |
(first time only)
- Susceptible to Alluring Skulls.
- Can be summoned infinitely by the Serpent-man Summoners.
- Once the true Havel at the top of the building has been defeated, the summoners won't be able to summon him anymore.
- Once the true Havel has been defeated, the Havel's Set will appear at the top of the fortress in the Farron Keep, near to the Stray Demon.
- One of the possible transpositions of the Soul of a Stray Demon is the Havel's Ring; additionally, the Havel's Set will appear near to the Stray Demon once the true Havel is defeated. This may hint toward a connection between him and the demon.
- The descriptions of both the Dragon Tooth and Havel's Greatshield may hint he is the same Havel the Rock from Dark Souls, yet the description of Havel's Set could hint he is one of his warriors.