|Drops||Drake Sword (Sever Tail)|
It is located on the bridge that leads to the Undead Parish, although it makes a brief appearance when the player first enters the Undead Burg. It guards the bridge until it is killed, or if the player manages to get to the room behind it, although it will return in the latter case when attempting to cross the bridge again.
The Hellkite Dragon is actually a Drake. Drakes are seen as undeveloped imitators of the dragons, but they are more likely their distant kin.
- Can be killed with very few shots from the Dragonslayer Greatbow while wearing the Hawk Ring as each shot deals nearly 300 damage.
- If standing at the area where Solaire is, one can provoke the dragon to fly in by walking a few meters on the bridge and sprinting back to safety. The player can then sprint to either one of the bridge sides and wait until the creature comes down to fight. One can then run to the bonfire. Note that the dragon might breathe fire after you - simply resting there will make it fly away.
- To get to the other side of the bridge without being attacked by the Drake, the player will have to sprint across the bridge and take a right down the first stairs, in the middle of the bridge.
- When under the bridge, the Drake's tail will be slightly visible. If the player has a bow, enough Dexterity, and some arrows (30-40), the Drake's tail can be attacked until it falls off, granting the player the Drake Sword. This will occasionally cause the Drake to immediately die, even if at a low level with unupgraded weapons, and is probably a glitch.
- The Drake regenerates health after it has about 33% HP left. In order to kill the Drake through melee attacks, the player must lure it onto the bridge. Hiding behind the walls near the stairs, that lead below the bridge, can help defend the player against the Hellkite's flame attacks. After roughly ten seconds, the Drake will jump down and engage the player in melee range.[note 1]
- One can stand under the bridge next to where the three Undead Rats spawn and subsequently snipe the Drake in the head and body after it jumps into the middle of the bridge. To counter act the healing effect, several hundred Large Arrows will effectively kill the Drake. Despite this, the Drake will still commence healing once, but the arrows should stop it from healing again.
- The player can goad the Drake into landing on the bridge and then sprint between its legs to the room on the far end, where there is a bonfire. The Drake will breathe fire into the room until the bonfire is lit, the lever is pulled, opening the gate to the rest of the parish or until the player enters the Sunlight Altar area through the door on the right and stays clear of the doorway. As soon as this is done, the Drake will fly away, leaving the bridge unguarded. However, if the player were to die or quit the game, the Drake will return upon running to the middle of the bridge. The Drake will immediately fly away if the player enters the room with the bonfire again.
Crossing the BurgEdit
As the Red Drake flies towards it's perch above the Undead Parish entrance, it breathes fire upon the bridge. Can only be avoided by heading down the stairs in the middle of the bridge.
The Red Drake exhales a plume of flame which covers the entire bridge to the Undead Parish. It can only be avoided by hiding against the horizontal walls in the middle of the bridge.
The Red Drake moves forward to crush the player with one of its front feet. Can be dodged by rolling under the Drake, and can also be blocked, but causes heavy stamina drain.
Similar to the Front Stomp, however, the Red Drake uses this when the player is much closer to it. Affects a small area beneath it. Can be dodged by either rolling to one side, or by rolling away from the Drake.
The Red Drake rears its head to one side, and then sweeps it across the width of the bridge. Can be avoided by either rolling into or away from the attack.
Used when the player is far away from the Red Drake when it is on the bridge, unless the player has already removed it's tail when obtaining the Drake Sword. Can be avoided by rolling in the direction which the attack is coming from.
Jumping Flame DashEdit
|350||-||230||-||Strike / Fire||No||AoE||Medium|
The Red Drake hovers in the air, and then dashes towards the player, whilst exhaling flame on the bridge. Can only be avoided by going down the stairs in the middle of the bridge.
|Physical Defenses||Elemental Defenses||Resistances|
These stats are sourced from FuturePress's Official Dark Souls Strategy Guide.
|Drop Rate||Sever Tail|
- A "drake" is a kin of the mighty dragons, but not a full dragon. The word is often used to describe a particular type of draconic creature.
- If the drake's tail is cut, it will remain absent even when a bonfire is used or the player has left the area, but will reappear once the player dies.
- The term "Hellkite" is most famously used for red dragons in the Magic: The Gathering card game, and may be a reference to it. It also appears in Shakespeare's "Macbeth," Act IV, sc. 3.
- ↑ Its health regeneration is in effect as of Patch 1.05.