Humanity is required to revert to the unhollowed state. Upon death, players lose all Humanity and souls and revert to near-Hollow status. Recovering bloodstains allow players to regain all lost Souls and Humanity (although they do not become unhollowed).
Humanity increases item discovery value; the more Humanity players have (up until 10 humanity), the higher the value is.
Players may use the item Humanity and the similar Twin Humanities to gain one or two points of humanity, respectively. Humanity is randomly acquired in an area up to a predetermined amount as long as players haven't killed the area boss or helped the host defeat the area boss as a White Phantom. Red Phantoms leave a bloodstain worth one humanity upon defeat, with the exception of Marvelous Chester (AotA). The Dark Hand's strong attack steals humanity from other players and some NPCs.
|Darkhand strong attack NPC||Depends on NPC|
|Buy||Depends on Shop|
|Defeating Enemies||Up to 10 in each area|
|White Phantom boss kill||1|
|Red Phantom bloodstain||1|
|Invade as Red Phantom defeat Opponent||1|
|Defeat summoned Phantom or Invading Phantom||1|
|"Dark Hand" strong attack||Depends on Covenant Rank|
|Kindling||1: Up to 3 times|
|"Chaos Servant" Covenant||1|
|Chaos Weapons changes||1-10|
Humanity can be spent at bonfires to reverse Hollowing or to kindle bonfires. Reversal of hollowing allows players to summon other players and invade worlds; kindling increases the maximum amount of Estus Flasks a bonfire provides. Humanity is also needed to level up in the Chaos Servant and Darkwraith Covenants. Having a higher Humanity count will increases resistance to Curses and increases attack power with Chaos weapons. However only 1-10 humanity will affect the attack power of Chaos Weapons.
Item Discovery Values*Edit
* Prior to patch 1.04 item discovery scaled up to 30 humanity.
Liquid Humanity Defense BoostsEdit
|Humanity Level||Defense Increases|
Every time you add another humanity to your humanity counter, you receive a boost (boosts go all the way up to 99 humanity).