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Item Discovery is a game mechanic in Dark Souls.
Increasing Item Discovery improves the chance for enemies to drop items. It is useful for obtaining rare items that would be otherwise difficult to obtain.
In contrast to Dark Souls II, in Dark Souls Item Discovery is a visible stat. The base value equals 100, it can be raised up to 410 by special items.
The exact meaning of numbers is unknown, but it is believed that it directly shows by how much the chance of item drop is increased, i.e. 410 Item Discovery means that the drop chance of any item is increased by 4.1.
Increasing Item Discovery Edit
- Symbol of Avarice adds 200 points (Does not stack with Covetous Gold Serpent Ring)
- Covetous Gold Serpent Ring adds 200 points (Does not stack with Symbol of Avarice)
- Consuming Humanity adds different number of points. Having 1 'liquid' humanity adds 50 points, while further consumption adds between 6 and 8 points. The maximum is +110 points achieved at having 10 'liquid' humanities. Consuming more Humanity does not affect Item Discovery.
Hollowing does not affect Item Discovery, only the consumption of Humanity is important.