Ad blocker interference detected!
Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers
Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.
Level Up is available as an option while resting at any Bonfire. When leveling up, one spends accumulated souls to invest points into one of eight stats. This can cause a variety of effects, including increasing total health, stamina, damage dealt and the number of spells that can be attuned.
Max Soul LevelsEdit
- Warrior - 710
- Knight - 711
- Wanderer - 709
- Thief - 711
- Bandit - 710
- Hunter - 710
- Sorcerer - 713
- Pyromancer - 709
- Cleric - 710
- Deprived - 710
Soul Cost per LevelEdit
As the player levels up, the cost for each successive level increases. The cost of attaining a certain level is given by the formulas below (results rounded to the nearest integer).
- Levels 2-12: Cost = 0.0068 * Level^3 - 0.06 * Level^2 + 17.1 * Level + 639
- Levels 13-240: Cost = 0.02 * Level^3 + 3.06 * Level^2 + 105.6 * Level - 895