- "With Gavlan, you wheel, you deal! Gah hah!"
- — Lonesome Gavlan
Lonesome Gavlan is a character and merchant in Dark Souls II. He is voiced by Stephane Cornicard, who also voiced Greirat in Dark Souls III.
Location[]
- Lonesome Gavlan is initially found in No-man's Wharf, on the second floor of the large two floor building occupied by several Dark Stalkers. From the first bonfire, proceed forward until encountering the second set of stone stairs to find the building, with a large hole in its side on both floors.
- After meeting him in the wharf, he will relocate to one of the first caves in Harvest Valley. To find this location, start from the Poison Pool bonfire and enter the cave in the first poison gas pool. He is in a small, secondary cave to the left.
- Finally, after talking to him in Harvest Valley, he'll relocate permanently to the Doors of Pharros, up the stairs outside of the Gyrm's Respite bonfire, on the way to Brightstone Cove Tseldora.
Scholar of the First Sin[]
necting the two main wharf areas.
Plot[]
Gavlan is the only merchant to whom the player can sell items, similar to Kingseeker Frampt from Dark Souls. On interacting with him after purchasing 16,000 souls worth of merchandise, he will give the player the Gyrm Greataxe.
Character information[]
Wares[]
{{WaresTab |Items = {{War
Plot[]
Gavlan is the only merchant to whom the player can sell items, similar to Kingseeker Frampt from Dark Souls. On interacting with him after purchasing 16,000 souls worth of merchandise, he will give the player the Gyrm Greataxe.
Character information[]
Wares[]
Items | Poison Moss ×20 (Unlimited after third encounter) |
Poison Throwing Knife ×20 (Unlimited after third encounter) |
Rotten Pine Resin ×20 (Unlimited after third encounter) |
Souls | 1500 | 350 | 2000 |
Ammunition | Poison Arrow ×20 (Unlimited after third encounter) |
Souls | 60 |
Rings | Ring of Giants ×1 |
Souls | 6000 |
Drops[]
Item | Gyrm Greataxe |
Drop Rate | Guaranteed |
Health and souls[]
Health | Souls | ||
NG | NG+ | NG | NG+ |
??? | ??? | ??? | ??? |
Dialogue[]
Click to see dialogue | ||||||||||||||||||||
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