Parasite Spiders are very aggressive enemies and once provoked will pursue their target for a long time. They are very vulnerable to fire damage; however, they should not be underestimated as their basic attacks do a good amount of damage. They also have a grab attack where they will lunge and cling onto the player's chest from where they will proceed to viciously attack them; this grab causes high damage and is likely a guaranteed death. They also have a rarely used ranged attack in which they will launch a ball of webbing at the player, drastically reducing their movement speed. These enemies are more dangerous in groups and can swarm up to six at a time.
Parasite Spiders will often hide on the ceiling or inside holes. Players are advised to move very cautiously while exploring Brightstone Cove to avoid being ambushed from behind. Ranged attacks can be used to lure out the spiders, although bear in mind that this tactic may aggro the whole swarm at once.
Parasite Spiders are encountered in Brightstone Cove Tseldora.
Strike: Pulls their two front legs upwards and strikes the player, performing a lunge as well. Has low tracking making it easy to avoid.
Grab: They will lunge and cling onto the player's chest, upon doing so they will repeatedly attack the player most likely resulting in death even at full health.
Web: Spits out a web projectile that slows player movement on impact.
- While not listed in the official strategy guide, these enemies have an uncommon chance of dropping regularly rare or difficult to obtain weapons, such as Ricard's Rapier or the Great Scythe.
- In Scholar of the First Sin, the spiders are afraid of fire and can be completely bypassed if one uses a torch. Lighting the sconces in the area will create safe points from them. This only affects the spiders, however, and other enemies, such as Parasitized Undeads, won't be affected and will still attack.
- ↑ Dark Souls II Collector's Edition Guide description.