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Prowling Magus and Congregation

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The Prowling Magus and Congregation is a boss in Dark Souls II.  

LocationEdit

This boss is found in Brightstone Cove Tseldora in a ruined Chapel, before the Chapel Threshold bonfire. 

DescriptionEdit

This boss is actually a large collection of enemies conformed by:

The Magus is a hexer, while the Congregation is made up of diverse types of hollows. The Magus has his own health bar, but the health bar of the Congregation counts for all of the hollows and priests.

SummoningEdit

Benhart of Jugo can be summoned for this fight. His summon sign is at the Royal Army Campsite bonfire in Brightstone Cove, in the tent closest to the Undead Peasant that is amongst four bodies with loot.

AttacksEdit

Prowling MagusEdit

  • Dark Pulse: An area of effect attack that he does when the player is close to him. Causes knockback.
  • Dark Orb: He will fling a Dark Orb at the player.
  • Dark Shot: A fast but small spell that he will fling at the player.

Hollow PriestsEdit

  • Lightning Spear: The priests will ring their bells and fling lightning spears at the player.
  • Heal: Priests will heal all the enemies around them, including themselves.

Undead LaborersEdit

  • Strike: Laborers will home toward the player and try to hit them.

Undead SupplicantsEdit

  • Body Slam: The supplicant will slowly crawl toward the player and if they reach their vicinity, they will perform a slow body slam.

StrategiesEdit

The difficulty of this boss does not come from the boss itself, but rather the number of enemies. Killing the priests first is advised, as they can heal surrounding enemies and cast very strong Lightning miracles. By using Profound Still, one can make both the priests and the Magus unable to cast magic, which makes them considerably weaker for the duration of the battle.

There are two variants of hollows: Undead Laborers and Undead Supplicants. The laborers are faster and can surround the player with ease, while the supplicants will often be hindered by the benches placed around the area and won't pose any serious threat other than the occasional attack or hindering the player's movement. Any large sweeping attacks or spells with an area-of-effect, are effective; for example, the Halberd's running attack (be wary of its durability, as hitting multiple enemies at once will degrade weapons quickly) or the Chaos Storm pyromancy. A well-placed shot of Soul Appease can also deal with most of the Congregation in one attack.

The Prowling Magus himself uses hexes which can deal a lot of Dark damage if they connect. However, he doesn't have much health and most of his attacks are fairly easy to dodge.

Hiding behind the benches is a good way to block the priests' lightning spear attacks and provides time to heal. However, any attacks connecting with the benches will destroy them.

Defenses Edit

Prowling Magus

Physical Defenses
Icon DaSII PhyDef Icon DaSII StrikeDef Icon DaSII SlashDef Icon DaSII ThrustDef
??? ??? ??? ???
Elemental Defenses
Icon DaSII MagDef Icon DaSII FireDef Icon DaSII LtnDef Icon DaSII DarkDef
??? ??? ??? ???
Resistances
Icon DaSII PsnDef Icon DaSII BldDef Can be Backstabbed Can be Parried
??? ??? Yes No

These stats have been estimated through various formulae, and as such, may not be precise.


Hollow Priests

Physical Defenses
Icon DaSII PhyDef Icon DaSII StrikeDef Icon DaSII SlashDef Icon DaSII ThrustDef
??? ??? ??? ???
Elemental Defenses
Icon DaSII MagDef Icon DaSII FireDef Icon DaSII LtnDef Icon DaSII DarkDef
??? ??? ??? ???
Resistances
Icon DaSII PsnDef Icon DaSII BldDef Can be Backstabbed Can be Parried
??? ??? Yes No

These stats have been estimated through various formulae, and as such, may not be precise.


Undead Laborers

Physical Defenses
Icon DaSII PhyDef Icon DaSII StrikeDef Icon DaSII SlashDef Icon DaSII ThrustDef
??? ??? ??? ???
Elemental Defenses
Icon DaSII MagDef Icon DaSII FireDef Icon DaSII LtnDef Icon DaSII DarkDef
??? ??? ??? ???
Resistances
Icon DaSII PsnDef Icon DaSII BldDef Can be Backstabbed Can be Parried
??? ??? Yes Yes

These stats have been estimated through various formulae, and as such, may not be precise.


Undead Supplicants

Physical Defenses
Icon DaSII PhyDef Icon DaSII StrikeDef Icon DaSII SlashDef Icon DaSII ThrustDef
??? ??? ??? ???
Elemental Defenses
Icon DaSII MagDef Icon DaSII FireDef Icon DaSII LtnDef Icon DaSII DarkDef
??? ??? ??? ???
Resistances
Icon DaSII PsnDef Icon DaSII BldDef Can be Backstabbed Can be Parried
??? ??? No Yes

These stats have been estimated through various formulae, and as such, may not be precise.


DropsEdit

Item Titanite Slab
Titanite Slab
Drop Rate Guaranteed

NotesEdit

GalleryEdit

VideosEdit

TriviaEdit

  • When standing next to the fog gate prior to entering the arena, chanting can be heard on the other side. This chanting is identical to that done by the Egg Burdened in Dark Souls.
Bosses
Aava, the King's PetAfflicted Graverobber, Ancient Soldier Varg, and Cerah the Old Explorer
Aldia, Scholar of the First SinAncient DragonBelfry Gargoyles
Burnt Ivory KingCovetous DemonDarklurkerDemon of SongDragonrider
Elana, the Squalid QueenExecutioner's ChariotFlexile SentryFume Knight
Giant LordGuardian DragonLooking Glass KnightLost Sinner
Lud, the King's Pet & Zallen, the King's PetMytha, the Baneful QueenNashandra
Old DragonslayerOld Iron KingProwling Magus and Congregation
Royal Rat AuthorityRoyal Rat VanguardRuin SentinelsScorpioness NajkaSinh, the Slumbering Dragon
Sir AlonneSkeleton LordsSmelter Demon (Iron Keep)
Smelter Demon (Iron Passage)The Duke's Dear FrejaThe Last Giant
The PursuerThe RottenThrone Watcher and Defender
Velstadt, the Royal AegisVendrick

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