The Prowling Magus and Congregation is a boss in Dark Souls II.
Location
This boss is found in Brightstone Cove Tseldora in a ruined Chapel, before the Chapel Threshold bonfire.
Description
This boss is actually a large collection of enemies conformed by:
The Magus is a hexer, while the Congregation is made up of diverse types of hollows. The Magus has his own health bar, but the health bar of the Congregation counts for all of the hollows and priests.
Summoning
Benhart of Jugo can be summoned for this fight. His summon sign is at the Royal Army Campsite bonfire in Brightstone Cove, in the tent closest to the Undead Peasant that is amongst four bodies with loot.
Attacks
Prowling Magus
- Dark Pulse: An area of effect attack that he does when the player is close to him. Causes knockback.
- Dark Orb: He will fling a Dark Orb at the player.
- Dark Shot: A fast but small spell that he will fling at the player.
Hollow Priests
- Lightning Spear: The priests will ring their bells and fling lightning spears at the player.
- Heal: Priests will heal all the enemies around them, including themselves.
Undead Laborers
- Strike: Laborers will home toward the player and try to hit them.
Undead Supplicants
- Body Slam: The supplicant will slowly crawl toward the player and if they reach their vicinity, they will perform a slow body slam.
Strategies
The difficulty of this boss does not come from the boss itself, but rather the number of enemies. Killing the priests first is advised, as they can heal surrounding enemies and cast very strong Lightning miracles. By using Profound Still, one can make both the priests and the Magus unable to cast magic, which makes them considerably weaker for the duration of the battle.
There are two variants of hollows: Undead Laborers and Undead Supplicants. The laborers are faster and can surround the player with ease, while the supplicants will often be hindered by the benches placed around the area and won't pose any serious threat other than the occasional attack or hindering the player's movement. Any large sweeping attacks or spells with an area-of-effect, are effective; for example, the Halberd's running attack (be wary of its durability, as hitting multiple enemies at once will degrade weapons quickly) or the Chaos Storm pyromancy. A well-placed shot of Soul Appease can also deal with most of the Congregation in one attack.
The Prowling Magus himself uses hexes which can deal a lot of Dark damage if they connect. However, he doesn't have much health and most of his attacks are fairly easy to dodge.
Hiding behind the benches is a good way to block the priests' lightning spear attacks and provides time to heal. However, any attacks connecting with the benches will destroy them.
Defenses
Prowling Magus
Physical Defenses | |||
??? | ??? | ??? | ??? |
Elemental Defenses | |||
??? | ??? | ??? | ??? |
Resistances | |||
Can be Backstabbed | Can be Parried | ||
??? | ??? | Yes | No |
Hollow Priests
Physical Defenses | |||
??? | ??? | ??? | ??? |
Elemental Defenses | |||
??? | ??? | ??? | ??? |
Resistances | |||
Can be Backstabbed | Can be Parried | ||
??? | ??? | Yes | No |
Undead Laborers
Physical Defenses | |||
??? | ??? | ??? | ??? |
Elemental Defenses | |||
??? | ??? | ??? | ??? |
Resistances | |||
Can be Backstabbed | Can be Parried | ||
??? | ??? | Yes | Yes |
Undead Supplicants
Physical Defenses | |||
??? | ??? | ??? | ??? |
Elemental Defenses | |||
??? | ??? | ??? | ??? |
Resistances | |||
Can be Backstabbed | Can be Parried | ||
??? | ??? | No | Yes |
Drops
Item | Titanite Slab |
Drop Rate | Guaranteed |
Notes
- By burning a Bonfire Ascetic at the Royal Army Campsite bonfire, Prowling Magus and Congregation can be respawned.
- The Magus can be backstabbed.
Trivia
- When standing next to the fog gate prior to entering the arena, chanting can be heard on the other side. This chanting is identical to that done by the Egg Burdened in Dark Souls.