Repel is a hex in Dark Souls II.
In-Game Description
- A hex that distorts local space.
- For a brief moment, no damage can be inflicted.
- The hexer Gilleah took no apprentice, and it is unclear how his spells were passed down. It is even possible that hexes originated from another source altogether.
Availability[]
Trade the Giant Lord Soul and 5,000 souls with Straid of Olaphis.
General information[]
Causes a dark sphere to appear around the player, making them immune to all damage for 1.5 seconds after casting. Given its short duration, Repel is better suited to being used sparingly to block incoming slow, powerful attacks, rather than being frequently used to block most damage.
Attunement milestones[]
Like all other spells, the amount of casts per slot increases upon reaching certain Attunement milestones:
Attunement Level | Amount of Casts |
---|---|
10 | 15 |
26 | 16 |
38 | 17 |
49 | 18 |
79 | 19 |
94 | 20 |