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Repel

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Repel is a hex in Dark Souls II.

In-Game Description

The hexer Gilleah took no apprentice, and it is unclear how his spells were passed down.
It is even possible that hexes originated from another source altogether.

AvailabilityEdit

Trade the Giant Lord Soul and 5,000 souls with Straid of Olaphis.

General InformationEdit

Causes a dark sphere to appear around the player, making them immune to all damage for one and a half seconds after casting. Given its short duration, Repel is better suited to being used sparingly to block incoming slow, powerful attacks, rather than being frequently used to block most damage.

Attunement MilestonesEdit

Like all other spells, the amount of casts per slot increases upon reaching certain Attunement milestones:

Attunement Level Amount of Casts
10 15
26 16
38 17
49 18
79 19
94 20
Hexes
AffinityClimaxDark DanceDark FogDark GreatswordDark HailDark OrbDark WeaponDarkstormDead Again
Great Resonant SoulLifedrain PatchNumbnessProfound StillPromised Walk of PeaceRecollectionRepel
Resonant FleshResonant SoulResonant WeaponScraps of LifeTwisted BarricadeWhisper of Despair

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