Resonant Flesh is a hex in Dark Souls II.

In-Game Description

A hex developed independently by the Outcast Felkin. Transforms a number of souls into HP over a period of time
Something gained, something lost.
Catalyst: Sacred Chime


Sold by Felkin the Outcast for 3,400 souls.

General InformationEdit

Boosts the player's total HP in exchange for souls. Both the HP gained and the duration depend on the souls held by the cast at the time of casting: casting the spell with little to no souls results in a minute gain that lasts 30 seconds; alternatively, casting it with 2,000 souls results in a gain of about 20% of the player's total HP, which also lasts for 60 seconds. The effects of the spell can be combined with other items or equipment that boost the player's HP, such as the Life Ring variants.

Attunement MilestonesEdit

Like all other spells, the amount of casts per slot increases upon reaching certain Attunement milestones:

Attunement Level Amount of Casts
10 2
43 3
94 4
AffinityClimaxDark DanceDark FogDark GreatswordDark HailDark OrbDark WeaponDarkstormDead Again
Great Resonant SoulLifedrain PatchNumbnessProfound StillPromised Walk of PeaceRecollectionRepel
Resonant FleshResonant SoulResonant WeaponScraps of LifeTwisted BarricadeWhisper of Despair

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