Found inside a lava pool in the Smouldering Lake. Make way through the level until reaching the lowermost floor, past the area with several Basilisks and where Knight Slayer Tsorig attacks. The Sacred Flame lies on the left wall among the lava, the other item being an Ember.
A grab attack that requires a charge up. When connecting to an enemy that can be grabbed, places the player in a state like a critical attack, where the caster cannot be harmed. The player burns the target for light buildup damage before exploding into a high damage burst, blowing the target to the ground. When executed on a non-grabbable foe, does little damage.
How to obtainEdit
In order to survive the trip inside the lava, there are many strategies that can be followed and even combined before venturing inside. The main idea is to slow down the loss of HP enough time, allowing the player to heal up and advance a bit further, repeating the process as many times as necessary until they have successfully gotten the item and returned to solid ground. Each time the player's health reaches half of the HP bar, they should heal.
Here is a small list with just a few strategies to survive:
- Wear all four individual armor pieces that each provide the best Fire resistance from all other armor collected so far.
- Make sure the character is a Host of Embers in order to have a larger HP pool, thus having more time and better chances to survive between heals.
- Cast Flash Sweat.
- Consume a Red Bug Pellet.
- Equip rings that provide useful effects, like:
- Equip gear that provide HP regeneration, like the Sun Princess Ring and the Ancient Dragon Greatshield.
- Despite the animation and invulnerability frames, this spell does not benefit from critical-boosting or on-critical effects and rings, such as Hornet Ring and Aldrich's Ruby and Sapphire.