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Sanctuary Guardian

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Sanctuary Guardian is a boss and later a respawning enemy in Dark Souls. It is exclusive to the Artorias of the Abyss DLC.

LocationEdit

In the semi-flooded, enclosed opening in the Sanctuary Garden, guarding the entrance to the Oolacile Sanctuary.

DescriptionEdit

Being a hybrid of different creatures, the Sanctuary Guardian possesses various abilities. Its body is part lion, part goat, and has a long, spiked scorpion tail, in addition to two sets of wings.

Its red-eyed lion half has white fur and large paws, which it uses to strike its opponent. Its goat legs have a dark purple color and can perform powerful kicks, and it uses its large set of curved horns to ram its opponent. Its four large wings give it the ability to fly for short periods of time and to release powerful blasts of wind, and its scorpion tail has poisonous properties. In addition to these deadly abilities, the beast can spew lightning projectiles from its mouth.

StrategyEdit

The Sanctuary Guardian has a high lightning and magic resistance, as well as a medium fire resistance, but is weaker to physical attacks.

The fight is primarily made up of fast physical combos, lightning projectiles thrown in as environmental hazards, and poisonous attacks. Most attacks can be dodged by rolling, but large stamina depletion will occur if blocking is preferred. The Sanctuary Guardian can easily stunlock and kill low Poise players with its four hit combos. Low Stamina or over-encumbered players may have a tough time enduring hit after hit.

This boss can be bled, but up to four successive hits must land.

It can be tricky to sever its tail, as only two of its attacks bring its tail within easy reach (Head Charge and Swoop).

Should players decide to equip a shield to fight the Sanctuary Guardian, the Eagle Shield is particularly well suited for this battle: It combines 95% physical protection (100% before patch 1.06) and 75% lightning protection, with great stability, all for a moderate weight and low Strength requirement.

It is ill-advised to take on this battle with slow roll: Indeed, the slow roll will not take the player far enough to dodge the "Wave of Water" attack, which otherwise leaves it wide open for a counterattack. If the player cannot dodge then it is better to stagger for a short time than to block this attack as blocking drains large amounts of stamina and will leave the player vulnerable to the Sanctuary Guardian's follow-up charge attack, while absorbing the blow will not damage the player and leaves time to block or roll afterwards.

NotesEdit

  • After defeating Artorias the Abysswalker, two respawning Lesser Sanctuary Guardians will appear, allowing for multiple opportunities to obtain the Guardian Tail whip if the player missed severing the tail in the first encounter.

Boss informationEdit

AttacksEdit

Wild FuryEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
??? - - - Physical No Both Fast

Attacks rapidly in combos of 2 or 4 with its paws and horns. Two sequential paw or horn attacks is a 2 string attack. A paw attack followed by a horn attack, or vice versa, is a 4 string attack.

Guardian-Fury

PoundEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
??? - - - Physical No Right Fast

After rearing on its hind legs, it will proceed to slam its front paws down at the player.

Guardian-Pound

ChargeEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
??? - - - Physical No None Fast

Performs a quick charge and then thrusts its head upwards, launching the player into the air if it connects. Its tail will be lowered to the ground for a short time after this attack, providing an opportunity for the player to cut it.

Guardian-Charge

Flying ChargeEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
??? - - - Physical No Neither Medium

Gallops into the air and the swoops down to attack with its horns. Its tail will be lowered to the ground for a short time after this attack, providing an opportunity for the player to cut it.

Guardian-Flying-Charge

PounceEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
??? - - - Physical No - Fast

The Sanctuary Guardian will fly up into the air and pause before launching straight at the player with lightning speed. If avoided it will be vulnerable to attack for a short time, however if the attack hits it will instead somersault backwards through the air landing far away from the player.

Guardian-Pounce

Wind BlastEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
??? - - - Physical No Neither Medium

Its wings are used to project a wave of water and wind in front of it. If blocked it will consume a huge amount of stamina, or outright break the block of shields without very high stability. If the player can not roll out of the way it is better to take the hit rather than attempt to block.

Will occasionally follow up with a Charge attack if player stays in front of it.

Guardian-Gust

Lightning Shot[note 1]Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
- - - ??? Lightning No AoE Fast

Lowers its head to charge, then releases a large ball of lightning at the target. Has an identical telegraph to Lightning Repeater.

Guardian-Shot

Lightning Repeater[note 1]Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
- - - ??? Lightning No AoE Fast

Fires four lightning projectiles in moderately quick succession. Can be avoided by strafing to either side. Has an identical telegraph to Lightning Shot.

Guardian-Repeater

Lightning Strafe[note 1]Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
- - - ??? Lightning No AoE Medium

Strafes around the target whilst flying, firing a heavy lightning projectile.

Guardian-Strafe

Lightning Overhead[note 1]Edit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
- - - ??? Lightning No AoE Medium

Flies over the target, releasing a heavy lightning ball at the end of its flight. Can be effectively dodged by rolling backwards after the guardian has passed over the player.

Guardian-Overhead

Tail SweepEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Status Parryable Tracking Speed
??? - - - Physical Poison No Right Fast

Sweeps its tail from right to left, causing medium poison buildup.

Guardian-Tail-Sweep

Tail SpinEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Status Parryable Tracking Speed
??? - - - Physical Poison No Both Medium

It will spin slightly above ground in 360 degrees, sweeping with its tail, causing heavy poison buildup.

Guardian-Tail-Spin

Hind KickEdit

Dmg phy Dmg mag Dmg fire Dmg lght Attack Type Parryable Tracking Speed
??? - - - Physical No Neither Fast

The Sanctuary Guardian will kick with its hind legs if the player is too close to its rear.

Guardian-Hind-Kick

RetreatEdit

The Guardian will fly backwards far away from the player, causing them to lose target lock.

Guardian-Retreat

DefensesEdit

Physical Defenses Elemental Defenses Resistances
Def atk phy Def atk strike Def atk slash Def atk thrust Def sorc mag Def sorc fire Def sorc lght Def res poi Def res toxic Def res bleed
??? ??? ??? ??? ??? ??? ??? ??? ??? ???

These stats are sourced from FuturePress's Official Dark Souls Strategy Guide.


DropsEdit

Item Guardian Soul
Guardian Soul
Wpn Guardian Tail
Guardian Tail
Drop Rate Guaranteed
(Boss)
Sever Tail

TriviaEdit

GalleryEdit

MusicEdit

Dark Souls Prepare to Die Edition OST - Sanctuary Guardian02:38

Dark Souls Prepare to Die Edition OST - Sanctuary Guardian

FootnotesEdit

  1. 1.0 1.1 1.2 1.3 Lightning damage will spread out from point of impact for area-of-effect damage.

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