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Sorcerer's Staff (Dark Souls III)

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For the Dark Souls variant, see Sorcerer's Catalyst.
For the Dark Souls II variant, see Sorcerer's Staff.

The Sorcerer's Staff is a staff in Dark Souls III.

In-Game Description

Staff used to cast sorceries. A common catalyst given to sorcerers of the Vinheim Dragon School.
Equip a catalyst to use sorceries. Sorceries must be attuned at a bonfire before use.
Skill: Steady Chant
Boost the strength of sorceries for a very short period. Works while equipped in either hand.

AvailabilityEdit

CharacteristicsEdit

Sorcerers and Assassins automatically start with it. Even though it being a starting staff, with good stat investment and reinforcements, it can carry a player throughout most of the game. It has a reliable damage output, and at maximum reinforcement and 60 Intelligence, it ranks second only to the Court Sorcerer's Staff.

MovesetEdit

NotesEdit

TriviaEdit

  • This is the only staff that has been present throughout all three games in the Dark Souls series.

UpgradesEdit

Reinforced with Titanite.

VideosEdit

Staves
Archdeacon's Great StaffCourt Sorcerer's StaffHeretic's StaffIzalith StaffMan-grub's StaffMendicant's StaffSage's Crystal StaffSorcerer's StaffStoryteller's StaffWitchtree Branch
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