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For other uses, see Soul (disambiguation).

DS1 Souls stat icon Souls are the universal currency of Dark Souls. They are used to level up, purchase items, upgrade/ascend weapons, enhance armor, and repair equipment.

Souls are dropped upon death, but can be retrieved from the player's bloodstain. They are lost permanently if a player dies again before reaching their bloodstain.

Gathering souls[]

Souls are gained by doing the following:

1. Slaying enemies

  • Bosses
  • Undead
  • Other players, whether phantoms or masters of the world

2. Feeding items to Kingseeker Frampt

  • The “Lost Undead” soul items contain fewer souls than what Frampt offers if they are fed to him.
  • Boss souls from female bosses can be fed to Frampt for more than the amount obtained if the player consumes them.

3. Consuming items that give souls

FeedSoul of a Brave Warrior Souls Soul Feed Value Soul Consume
Soul of a Lost Undead 500 200
Large Soul of a Lost Undead 500 400
Soul of a Nameless Soldier 500 800
Large Soul of a Nameless Soldier 500 1,000
Soul of a Proud Knight 500 2,000
Large Soul of a Proud Knight 500 3,000
Soul of a Brave Warrior 500 5,000
Large Soul of a Brave Warrior 500 8,000
Soul of a Hero 1,000 10,000
Soul of a Great Hero 1,000 20,000
Core of an Iron Golem 8,000 12,000
Guardian Soul 10,000 12,000
Soul of Artorias 10,000 16,000
Soul of Gwyn, Lord of Cinder 40,000 20,000
Soul of Gwyndolin 20,000 16,000
Soul of Manus 10,000 18,000
Soul of Ornstein 8,000 12,000
Soul of Priscilla 15,000 12,000
Soul of Quelaag 10,000 8,000
Soul of Sif 4,000 16,000
Soul of Smough 1 12,000
Soul of the Moonlight Butterfly 8,000 1,200

Souls from enemies[]

Almost all enemies drop souls. How many are dropped depends on the enemy type, the current difficulty level (the higher the NG+, the more souls), and whether or not the player overkilled the opponent (dealing more than 150% of an enemy’s total HP in one hit).

Overkilling enemies grants around 20% more souls per kill. It is possible to further boost the amount of souls gained from killing enemies by wearing the Symbol of Avarice and/or the Covetous Silver Serpent Ring. The maximum percentage of souls attainable is 172.8% per kill.

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