Spirits are glimpses of other players in other worlds, briefly showing what that player was doing. They can not be interacted with in any meaningful sense, and disappear after just a few seconds.
There are two ways for spirits to appear in the player's world.
- Spirits may sometimes appear at random anywhere in the world
- Spirits will appear when activating Bloodstains and enact the events leading up to their death
When summoned as a phantom into another player's world, any NPCs in the area will appear as spirits, and thus can not be interacted with.
Spirits appear as transparent light blue hollowed figures. They do not wear any armor and do not directly show what equipment that player was wearing. Instead what weapons they carry represent what class of weapon they actually have. Quivers and Bolt Quivers can also be seen if they are equipped. Spirits also ignore the aspects of character creation, and all use the Average body type, while all males are represented with the Receding hairstyle, and all females are represented with the Ponytail A hairstyle.
While most of the time a spirit's appearance is left vague and undefined, their true form can be seen when they approach within range of a bonfire.
The below is a list of which weapons represent each weapon class:
- Since NPCs appear as spirits to phantoms, if the host engages in combat with them a phantom will be unable to assist them. However NPC spirits are still physical entities and phantom can block their pathing by standing in narrow passageways and not allowing them to pass.