Torturers are ruthless warriors who were tasked with punishing the undead during the Iron King's hunts. Their equipment was designed to inflict pain rather than kill their victims, but they will strike down anyone foolish enough to enter the Huntsman's Copse.
In addition, their weapons appear to be infused with Dark, and as such, they deal heavy damage; enough to kill a player with full health in just a few hits. This is especially dangerous when fighting those wielding man catchers, as they have several multi-hit attacks that are able to stunlock the player and ensure an (almost) instant kill.
Torturers are deadly melee combatants and can easily kill an unwary player. Their attacks cause Bleed build-up, and they can deplete the player's stamina very quickly if they attempt to block. Both variants can break through a block with a powerful kick that leaves the player completely exposed to their strikes if it connects.
Torturers, and especially the ones wielding whips, are very vulnerable to backstabs. They can also be easily dispatched from a distance with ranged attacks. Be warned, though, as they can run very fast and will relentlessly pursue the player once alerted.
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- To respawn the Torturers with a Bonfire Ascetic, it needs to be burnt in the bonfire past the Executioner's Chariot boss fight.
- Unless one is looking to fight the Chariot again, joining the Company of Champions is usually a better option, as this will make the Torturers respawn indefinitely while the difficulty increase is lower and temporary.
- ↑ Dark Souls II Collector's Edition Guide description.