Torturers are enemies in Dark Souls II.


The Torturers are ruthless warriors who were tasked with punishing the undead during the Iron King's hunts. Their equipment was designed to inflict pain rather than kill their victims, but they will strike down anyone foolish enough to enter the Huntsman's Copse.

Torturers are humanoid enemies that wield either Bloodied Whips or man catchers. Their attacks can cause bleed buildup and easily drain stamina, making them formidable foes.


Torturers are very deadly melee combatants and can easily kill an unwary player. Their attacks cause bleed buildup, and the attacks can deplete the player's stamina very quickly if they attempt to block the attacks. Both varieties can break through a block with a powerful kick that leaves the player completely exposed to their strikes if it connects.

Torturers, and especially the ones wielding whips, are very vulnerable to backstabs. They can also be easily dispatched from a distance with ranged attacks. Be warned though, they can run very fast and will relentlessly pursue the player once aggroed.

Torturers are also susceptible to the Yearn sorcery, making them easier to avoid, or fight.


  • To respawn the Torturers with a Bonfire Ascetic, it needs to be burnt in the bonfire past the Executioner's Chariot boss fight.
    • Unless one is looking to fight the Chariot again, joining the Company of Champions is usually a better option, as this will make the Torturers respawn indefinitely while the difficulty increase is lower, and temporary.

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