According to a Gamasutra interview with Andrew Davis of Namco Bandai, Dark Souls certainly won't be a game for casual players who are not looking for much of a challenge in their gaming. He suggests that it will be as ruthless to players as old 8-bit and 16-bit video games that required a lot of precision to beat.
- It still has the mechanic where you can die and lose everything," says Davis. "But if you've been paying attention, you'll be able to work your way back cautiously and regain all the souls that you lost.
- We think of Dark Souls as one of the strict sensei-s from the martial arts movies that's super mean to the hero, and everyone hates him but he's fair. After weeks of training, you feel like you've made some progress, and he'll acknowledge it with a nod.
Does this kind of game appeal to you, or does it just frustrate you? You'll be able to find out when the game is released on September 22 in Japan, on October 4 in America and on October 7 in Europe.