This pyromancy periodically heals anything that comes close to it, including invaders and bosses. It heals small amounts of HP at regular intervals of approximately 2-3 seconds. As such this is immensely useful for pure pyromancy builds though it needs to be used with some caution to prevent enemies from also healing.
This is also a popular spell in PvP, especially during fight clubs where the summoner would have this spell equipped in order to heal the winner of each battle before the next battle ensues.
Like all other spells, the amount of casts per slot increases upon reaching certain Attunement milestones:
|Attunement Level||Amount of Casts|
| Acid Surge • Chaos Storm • Combustion • Dance of Fire • Fire Orb • Fire Tempest • Fire Whip • Fireball|
Fire Snake • Firestorm • Flame Swathe • Flame Weapon • Flash Sweat • Forbidden Sun • Great Chaos Fireball
Great Combustion • Great Fireball • Immolation • Iron Flesh • Lingering Flame • Outcry • Poison Mist • Toxic Mist • Warmth