The caster conjures a floating flame that gradually heals all entities within its radius, regardless of affiliation. This includes the caster, allies and enemies. While under the flame's effect, entities will recover 35 HP per tick. The spell ticks once per second and lasts for 60 seconds, resulting in a maximum of 2,100 HP restored.
Only one instance of Warmth can be active at a time, as casting the spell before the previous instance expires will cause the previous flame to disappear, being replaced by the new one. The duration of the flame cannot be increased via equipping the Lingering Dragoncrest Ring.