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Only two appear in the game, one wielding a great club and the other a greatsword. They guard the entrance to the old ruins that give access to the Farron Keep. This structure dwells on the farthest shore of the marsh, on a stretch of dry land found to the right of the second Great Crab.
The club-wielding Watchdog will usually approach the player first and it is recommended to lure him away from the ruins to avoid alerting the other. He is significantly slower with his attacks, although he can perform a leaping smash from long range. He will attempt to heal when low on vitality but this can be interrupted.
The greatsword warrior will primarily attack using the weapon's skill of three spinning slashes and will leave himself open to attack once he has performed it. He will also occasionally buff himself for increased defense, although this can be interrupted with a backstab.
If the player uses an Ember in this area, they should be extremely cautious when fighting the Watchdogs. Not only will members of the Watchdogs of Farron invade if playing online, but Yellowfinger Heysel will also invade if the Crystal Sage has not yet been defeated. A careless or unlucky player could end up having to fight up to four powerful enemies.
If you do not wish to fight them head on, then make a run toward the ladder located to the right of the stairs, climb down but hang near the top; they will both likely fall to their deaths. If this does not work, then slide down the ladder to the bonfire so that they reset and repeat the same strategy until both are dead.
|Drop Rate|| Guaranteed |
| Guaranteed |
(great hammer wielder)
- The Exile Armor Set will be available for purchase from the Shrine Handmaid once both Watchdogs are defeated.