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Weapons

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For the weapons in Dark Souls II, see Weapons (Dark Souls II).
For shields, see Shields.

Weapons are a vital type of equipment in Dark Souls.

Weapons include any objects wielded in the right or left hand and utilized in combat, including shields. Whichever weapon is in the right hand is used to attack, while the weapon in the left hand is usually utilized to block or parry, although in some cases it can also be used to attack.

Despite this conglomeration, traditional weapons such as swords invariably have high attack power and low defensive power, while shields are invariably the other way around. If a sword is placed in the left hand, for example, and used to block, only its damage resistance and stability will affect its blocking effectiveness. In addition to attacking, a weapon can either block or parry when equipped in the left hand but not both at the same time; for example, scimitars can only parry or attack, but not block. Different weapons have different movesets depending on which hand they are equipped in.

Attack Types and ParametersEdit

All weapons have an Attack Type, otherwise known as a damage type, and can have values in Physical, Magic, Fire, and Lightning Damage. Some weapons have varying movesets, or attacks, and each move may inflict a different type of physical damage. For example, some daggers inflict Slash or Thrust Damage depending on which attack is used.

Weapons have parameters that are required to be met in order to be wielded properly. These are usually Strength and Dexterity but can also include Intelligence or Faith. If the Strength stat isn't met, two-handing the weapon will decrease the requirement, effectively increasing the player's Strength by a factor of 1.5. Many weapons also have parameter bonuses that scale with corresponding attributes, providing a higher attack rating.

Weapon TypesEdit

See main article: Weapon Types.

All weapons have a weapon type that aid the player in determining the basic functionality of that weapon. Weapons of the same weapon type usually have similar movesets and often inflict the same type of damage. Weapons of the same type may also have different attack speeds and stun rates. The level at which the weapon is reinforced will also affect the weapon's stun rate.

WeaponsEdit

AxesEdit

BowsEdit

CrossbowsEdit

Curved GreatswordsEdit

Curved SwordsEdit

DaggersEdit

GauntletsEdit

Great HammersEdit

GreataxesEdit

GreatswordsEdit

HalberdsEdit

HammersEdit

KatanasEdit

SpearsEdit

Straight SwordsEdit

Thrusting SwordsEdit

Ultra GreatswordsEdit

WhipsEdit

CatalystsEdit

TalismansEdit

OtherEdit

Removed WeaponsEdit

Asterisks ( * ) denote weapons that can only be obtained with the Prepare to Die Edition or Artorias of the Abyss DLC.

Achievements/TrophiesEdit

Main article: Knight's Honor
Knight's Honor Trophy Knight's Honor
Acquire all rare weapons
Points 25
Trophy Silver Trophy

Start a Discussion Discussions about Weapons

  • Real life trivia on weapon pages

    41 messages
    • Thank you, Fingyer. I'd also say it's safe to close this thread, the result was a pretty resoudning "No".
    • As I've seen from previous polls, it's better to leave them open for a few days at least. However, I agree that this debate was ridiculous ...
  • Mystery Weapon

    4 messages
    • Thanks! That pretty much covers it, after seeing the pic that's exactly it! 
    • i have this weapon. it looks like a crystal greatsword but with 750 damage. with a buff it can reach a damage output of 1k +.  it doesnt hav...

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